Fixed a bug with item pools where the correct pool was not being used. You should now see more of the same weapon types in the shop. For example, if you start with a “Heavy” weapon, you will see more Shotguns and Rocket Launchers, since they are “Heavy” weapons.
Fixed a bug with the Canine item where hovering over an item and then hovering over Canine would reduce the reach of its effect.
Fixed a health bug where removing health would give that health back as overhealth.
Changed health regen so it no longer works during the shop phase. It only works during combat.
UI / Controls
Fixed an issue where closing the metagame shops from the “Starting Loadout” page would not correctly load the last selected loadout.