Changes since the 22 May 2026 release
Fixed bug that results in blank screen when loading game.
Fixed red speed-violation warnings that appeared skewed and unreadable in VR.
Menus no longer float in a black void — added a subtle dimmed backdrop behind the UI.
Selection/highlight boxes (the pulsing green prompts) now render correctly in VR.
Added left and right VR hand pointers that automatically hide while you're driving.
More reliable at staying in VR driving mode.
Roomier-feeling cab in the Porschini in VR.
The hazard light switch is now interactive in VR, like the gear stick, handbrake and indicator stalk.
Foliage no longer shows up in mirrors — cleaner reflections and better performance.
Tidied up VR controller handling: re-enabled controllers for headsets that require them, and disabled partial controller support.
Fixed Steam Input device detection and classification.
Steam controllers are now correctly recognised as gamepads.
Restored on-screen menu control hints when using Steam Input.
Fixed steering-wheel input setup reloading, plus a clutch stall fix.
Fixed tiny, hard-to-read text on the wheel setup screen.
Added separate Park, Neutral and Drive bindings for automatic gearboxes — for wheels that have dedicated reverse or park buttons.
Added new buildings to San Jose.
Performance improvements: building LODs and removal of duplicate houses.
Fixed overlapping road sections and roadblocks that had reappeared.
Fixed a pavement collider issue.
Improved tree and hedge lighting, gentler tree sway, and fixed the glow lights on the van.
Wind behaviour fix.
Cars now stop for pedestrians at zebra crossings.
Toned down drone traffic.
Experimental improvements to traffic AI.
Fixed missing headlight layers on the Porschini.
General vehicle tweaks and a hazard button.