Server and Network Update
We have deployed a major update focused on improving network stability, performance, and server management.
Optimizations
- Significant improvement in UDP network encoding performance.
- Reduced CPU load on the network sending thread.
- System buffer optimizations for more stable data transmission.
- Reduced latency spikes during packet sending.
Region System
- Added server region selection system.
- Players can now choose their game region.
- Region can be changed from the in-game menu.
- The server remains authoritative over gameplay and validates available regions.
Network and Stability
- Improved network frame handling to reduce latency variation.
- Optimized socket write syscalls.
- Better server load handling under high population.
Miscellaneous
- Minor fixes and general stability improvements.
- Internal code cleanup and server-side optimizations.
Notes
This update primarily focuses on improving network smoothness and server stability during high-intensity gameplay sessions.