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Survival MachineNewsSurvival Machine is reaching its full version! Get ready for June 12!
Community

Survival Machine is reaching its full version! Get ready for June 12!

Survival Machine · published 22 Apr 2026, 10:06 UTC

All newsPlayers around this dateRead on Steam

🚨Hi Survivors! The 1.0 release date for Survival Machine is officially set in stone🚨

🎉🧟Be ready for June 12🧟🎉, when the game will receive a ton of new content, including the long-awaited Alpine Biome!

What a journey it’s been. Since entering Early Access on May 7 last year, the game has received 26 different hotfixes and patches. Some addressed bugs you reported, others tweaked gameplay or introduced new content.

🗼For a while now, you’ve been able to use automated defense turrets, browse the lexicon, and fight the game’s main antagonist — the mad Zombiestein and his airborne fortress, Zombieburg. And of course, there’s Custom Mode, letting you decide key gameplay settings like night zombie attacks, items durability, and much more!

🚨 But we’re not done yet! For the 1.0 release, we’ve prepared plenty of exciting additions that we hope you’ll love. The star of the update will definitely be the brand-new Alpine Biome, currently unavailable in the game. This comes with a huge amount of fresh content.

🏭 The release will introduce automated production and allow you to build production chains on your Machine. Crafting even the most advanced items will become much easier — just don’t forget to refuel your Machine, because without fuel, nothing will run!

❄️ In Survival Machine — specifically in the Alpine Biome — dynamic weather effects will also come into play. Snowstorms that occasionally sweep through these mountainous regions will be able to freeze and effectively disable some of your production buildings.

Of course, we’ve prepared a solution to this problem — but we’ll leave discovering it up to you.

🚀 Players will also gain access to automated drones that gather resources for them. We’ve added teleportation, so you can quickly return to your Machine even when you’re deep out on the map. You’ll also notice improvements to the combat system (including force impact and satisfying headshots!) and sprint mechanic (thanks for your feedback — it really helped shape the final version!).

🔫 We’re also bringing in a wide range of new weapons. Leading the charge will be Tesla-inspired gear — their electrical properties will make them a powerful addition to your arsenal. Our zombies are already trembling at the thought of you getting your hands on them! (Yes, there will also be nukes!)

🧟 And speaking of zombies — the release will introduce three new archetypes:

  • Shaman — defenseless but dangerous! Doesn’t deal damage directly, but can heal other zombies through ritual dances. Top priority target during horde fights!

  • Sticky Bomber — throws sticky explosive charges at the player, dealing area damage upon detonation. Not very smart, so you can turn his attacks against him!

  • Stone Throwing Zombie — can’t use dynamite, so it throws whatever stones it finds. Dangerous in groups and very persistent — once it targets you, it won’t give up!

We’re incredibly excited about the release — 🚨🚨mark June 12 in your calendar!🚨🚨 We can’t wait to hear your feedback. Over the past year, the game has evolved significantly, and we hope Survival Machine 1.0 will meet all your expectations.

Thanks,

Berdol

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