One-Click Level Selection: Levels can now be started with a single click.
Altar Health Bar: Added a health bar that appears when attacking a Boss Altar.
Meteor Impact Indicator: Added a visual indicator that highlights the area where a meteor will land.
Meteor Ready Indicator: An icon now appears above the player when Meteor is ready to cast. Added an audio cue for Manual Cast mode.
Soul Collection VFX: Defeated enemies now release souls that fly toward the Altar Gauge, providing visual feedback as it fills.
Warlock Summon VFX: Increased the size of the Warlock summoning effect for better visibility.
Updated the tutorial UI with a cleaner layout and centered instructions.
Added visual guides for Divine Power, Health, Altars, and Meteor mechanics.
Added flashing highlights to draw attention to important UI elements.
Fixed text and image overlap issues in certain languages.
Ruins Boss: Increased the kill requirement to summon the boss by approximately 10%.
Ruins Enemies: Reduced the movement speed of Slimes and the Boss.
Skill Cost Reductions:
Pierce Count 1: 80 → 20
Max Mana 1–2 (Lv. 2 & 3): 35/80 → 20/45
Enemies per Wave: Reworked the upgrade progression into 5 levels.
Enemy Spawning: Enemies spawned on kill now appear at the defeated enemy's location.
Enhanced ambient dust and light particle effects in the background.
Updated skill descriptions to use "Ruins" instead of "Stage 1".