Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Put Back StuffNewsPre-release patch 1.2
Game update

Pre-release patch 1.2

Put Back Stuff · published 10 Sep 2026, 23:57 UTC · build 25242358

All newsPlayers around this dateRead on Steam

Updates:

- Save System: Repaired some bugs that made it hard to restore saves from old versions of the game.

- Save System: Changed the logic in how save data for products and shelves is captured.

- Function: Added a 'reposition items' button to the menu that, if you have <50 items less and you suspect some are stuck, you can press it to place the remaining items in the middle of the store. Useful for debugging.

- Visual: Supermarket floor is less shiny.

- Ability: Sprint speed improvements

- Keybind: Sprint keybind option added.

Known bugs:

- Sprinting: Sprint is 'toggle' for everyone it seems, not a 'hold to sprint'. It's a bug, technically, but it probably benefits players

- Saves: Some older saves from much older game versions may have a few 'lost' items. The new debug option fixes this.

- Saves: Reloading a save does not place the player in the correct position, instead it defaults them to the 'start point' of the level. Low impact.

More from Put Back Stuff

Other announcements

All news
Game update14 Sep 2026Launch Hotfix Patch 1.5Launch Hotfix: · Visual: Made the exposure/colour of the ground and items close to it less bright, for reducing eye-strain. · Visual: Grapefruit colour now visibly more different to Oranges. · Visual: Reduced Lighting intensity · UI: Main menu edits to better suit all screens, including Ultra Wide monitors which had some clipping issues · Shelf Labels: Fixed a bug where the shelf labels for 're…Community13 Sep 20262026 - Early 2027 Official RoadmapAs promised, the planned update roadmap for 'Put Back Stuff' that'll lead us into early February. Things here may change. I am a solo developer, plus the community requests and needs may fluctuate. Hope to see you tomorrow for launch!Game update13 Sep 2026Pre-release patch 1.4Bug Fixes: · Colour blind mode fixed Updates: · Level start email edited to contain more tips and information. · Help section of the pause menu has been updated with better information · Tweaked some product starting locations to naturally direct players to certain locations and guide early shelf filling. · Adjusted the scale of Shelf Labels · Level select menu design updated on Main Menu · Flo…