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The BazaarNewsPatch 18.0: Music Mayhem
In-game event

Patch 18.0: Music Mayhem

The Bazaar · published 2 Sep 2026, 17:45 UTC

All newsPlayers around this dateRead on Steam

Season 18 Updates

Leaderboard Rewards for Season 17

  • Draconian Champion (Rank 10 and up)

  • Draconian Paragon (Rank 100 and up)

  • Draconian Elite (Rank 1000 and up)

Prize Pass updates

  • Dance Floor (Carpet)

  • Tech Vault (Bank)

Store Updates

  • Explosive Debut (The Dragons Skin)

  • Kick Back Stelle (Stelle Skin)

Chests additions

  • Item Skins for the Dragons and Vanessa

Tournament Mode

Tournament Mode Testing

  • Tournament Mode testing continues

  • We are hopeful to have this out for everyone soon, but in the meantime, in order to play Tournament Mode, you must manually switch to the Public Test Realm branch on Steam

    • You can do this by right-clicking on the Bazaar in your Steam Library, selecting Properties and finding Game Versions and Betas

    • Enter the following Steam Access Code under Private Versions to unlock the Branch

      • 17IR8wb70MJOxCCh

    • Once the version is unlocked, you can select in the list

    • This will initiate a download

    • Note that you will need to use this same menu to return back to the normal version of the game

  • After the game updates, you will need to create a new account

    • This account will only be usable on this branch and does not interact with your normal Bazaar account

  • If the game doesn't load properly, try using Verify Game Files as switching branches like this can often cause issues

  • Tournament Mode can be freely shared by all streamers and content creators

General Fixes

  • Notes now have pre-purchase positioning hints

    • When hovering over note related encounter step/item it will show on the board where it can spawn or if it will not spawn at all

    • Notes will now show on top of the item to make it clearer what note is on the current socket

  • Resolved a Softlock on opening legendary chests

  • New Main Menu visuals to improve out of run navigation

  • Various visual bug fixes

    • Ballista - spear projectile updated

    • Pierce - VFX updated, fixed clipping

    • New VFX Dragon variants for Flamethrower and Burn projectile

    • New Sword of Swords slash VFX

    • Cannonade impact improved

  • Corrected an issue with some "When you destroy an item" effects not triggering the correct number of times when items like Antimatter Chamber destroyed items other than themselves

New Content

New Items

Common

Sitting Duck

  • Small Aquatic Friend

  • CD 5

  • Destroy this

  • Your other items cannot be Frozen, Slowed or Destroyed

Dooley

Dilly

  • Medium Dinosaur Friend Weapon

  • CD 5

  • Damage 20/40/80

  • Poison equal to 50% of this item's damage

  • When an enemy reaches 60 Poison, destroy a small item

The Dragons

Concert Hall

  • Large Property

  • Your Instruments have +1 Multicast

  • When you use an Instrument on a matching note, gain 1 Tempo

Pipe Organ

  • Large Instrument

  • CD 8

  • Multicast 3

  • Burn 10/20/30

  • When you use another Instrument or Tempo item, Charge this 2 seconds

Heels

  • Small Apparel

  • Adjacent items have +[10/20]% Crit Chance

  • Adjacent items have +Damage, Heal, or Shield equal to half their Crit Chance

Stompers

  • Medium Apparel Weapon

  • CD 5

  • Deal 10/20/40/80 Damage

  • Shield equal to this item's Damage

  • This has +1 Multicast for each Adjacent Apparel

Tour Schedule

  • Medium Tech

  • When you complete a quest on any item, get a Skill from another Hero

  • Quest: Visit or Fight a Gold-tier Encounter

    • When you sell this, upgrade your leftmost item of a lower tier

  • Quest: Visit or Fight a Diamond-tier Encounter

    • When you sell this, get an Enchanted item from another Hero

  • Quest: Visit or Fight a Legendary-tier Encounter

    • When you sell this, get 2 XP

Karnok

When you Enrage effects

  • Updated the sequencing of many Enrage effects to make them interact more favorably for the Karnok player

River Otter

  • Small Friend Aquatic

  • CD 3

  • Slow one of your Heal items for 1 second(s)

  • When one of your Heal items is Slowed, it gains +[5/10/20/40] (Heal)

Toxic Sigil

  • Medium Sigil

  • When you Poison, gain 4/8 Rage

  • When you Enrage, your items gain Poison equal to 1% of your Max Health

Jules

Fridge Art

  • Small Toy

  • Your small Tools are Toys

  • At the start of each day, get a Toy or Tool Skill

Ice Tongs

  • Small Weapon Tool

  • CD 3

  • Damage 10

  • When you use a Chilled item, this gains 5/10/15/20 Damage

Mak

Spiked Censer

  • Small Weapon Relic

  • CD 4

  • Deal damage equal to your Regen

  • Slow an item [1/2/3] second(s)

Pygmalien

Jabalian Totem

  • Medium Weapon Relic

  • CD 3

  • Damage [5/10/20/40] for each Type this has

  • Visit Herma: Heal equal to this item's damage

  • Visit Kev: Shield equal to this item's damage

  • Visit Mr. Tuskari: This gains 3 random Types

Stelle

Box of Fireworks

  • Medium

  • CD 4

  • Destroy this

  • When this is Destroyed, Burn --/12/24/36 and Transform this into 2 Firecrackers

Cirrus Feather

  • Small

  • CD 2

  • This stops flying

  • When this stops Flying, your other items' cooldowns are reduced by [3/5]%

Sweeper Drone

  • Small Drone Tech

  • CD 4

  • Shield [5/10/20/40]

  • Your items gain [1/2/3/4] (Burn)

Vanessa

Lionfish

  • Medium Aquatic Friend

  • CD 6

  • Poison 6

  • Shield 20/40/80

  • When you Shield, this gains [3/6/9] (Poison)

New Encounters

The Baron Boys (Monster)

  • Day 2

  • Bronze-tier

Slumcee (Monster)

  • Day 5

  • Diamond-tier

AI Artist (Monster)

  • Day 7

  • Gold-tier

Industry Plant (Monster)

  • Day 10

  • Silver-tier

Concert Hall (Encounter)

  • The Dragons Only

  • Day 8+

  • Improve your Instruments

The Dragons' Hideout (Encounter)

  • The Dragons Only

  • Day 6+

  • Pick up a New Instrument: Choose an Enchanted Instrument from any Hero

  • Learn a new Tune: Get 2 XP and a Tempo item

  • Order an Upgrade: Upgrade your leftmost Tech item

Photo Booth (Encounter)

  • Day 3+

  • Diamond-tier

  • Adds random Types to your items

New Skills

Huge Healer (Pygmalien)

  • Your items have +Heal equal to 1/2% of your Max Health

Huge Tank (Pygmalien)

  • Your items have +Shield equal to 1/2% of your Max Health

Huge Warrior (Pygmalien)

  • Your items have +Damage equal to 1/2% of your Max Health

Melted Crayons (Pygmalien, the Dragons)

  • When you use a Toy, your items gain +1/+2/+3 Burn

Running with Scissors (Pygmalien, the Dragons)

  • When you use a Toy, your items gain +3/+6/+9 Damage

Thrifted Threads (The Dragons)

  • Your leftmost item is an Apparel and has its cooldown reduced by 3/6%

Disco (The Dragons)

  • When you Enchant an item in combat, gain 2/3/4/5 Tempo

Critical Fashion (The Dragons)

  • Your Apparel have +5%/+10%/+15%/+20% Crit Chance

Critical Sound (The Dragons)

  • Your Instruments have +5%/+10%/+15%/+20% Crit Chance

Common

Regenerative Tincture (Encounter)

  • Silver-tier

  • Regen equal to Triple your level

Treasure Chest (Encounter)

  • Mimics no longer spawn from the Day 1 Treasure Chests

Awakened Primordial (Monster)

  • Gains Catfish and Sitting Duck (replaces Pufferfish)

Banannibal (Monster)

  • Silver-tier

Infernal Dreadnought (Monster)

  • Gains Chaff (replaces Jetpack)

Lost Hero (Monster)

  • Gained Insect Bite (replaces Left-handed)

Retiree (Monster)

  • Dragon Statue (replaces Reroll Token)

Eye of the Colossus

  • CD 10 (from 11)

Forgotten God

  • Poison 8 (from 4)

  • When you Slow (from When an adjacent item Slows)

Flamberge

  • Legendary-tier

  • CD 7 (from 9)

  • Deal damage equal to 7 times this item's Crit Chance

  • When you take damage, this gains 7% Crit Chance

Foundation Robe

  • Gains: When you use an item, gain 12 Regen

Infernal Greatsword

  • CD 8 (from 9)

  • Damage 10 (from 2)

Necronomicon

  • Poison 20 (from 10)

  • Regen 20 (from 10)

The Boss

  • CD 6 (from 7)

Upgrade Hammer

  • Gains the Loot type

Warp Drive

  • Corrected an issue where this item's Shiny enchantment did not properly increase Charge amount

Dooley

Bunker

  • Adjacent Shield items have +1 Multicast (from Your Shield items)

Capacitor

  • Silver-tier

Chris Army Knife

  • CD 4 (from [6/5/4/3])

  • Shield [10/20/40/80] (from 20)

  • Damage [10/20/40/80] (from 20)

Copper Ed

  • CD 4 (from [6/5/4/3])

  • Poison to [2/4/6/8] (from 2)

  • Shield to [10/20/40/80] (from 15)

Crane

  • Simplified this item while making it a little less awkward to use

  • Damage [200/300] (from 300)

  • When you use a Medium or Large item, this gains +[25]% damage (from Adjacent Large > [30/60] and Adjacent Medium > [20/40])

Duct Tape

  • Silver-tier

  • Slow 1/2/3 second(s) (from [1/2/3/4])

  • Shield to [5/10/20] (from [5/10/20/40])

Forklift

  • Simplified this item by making its base damage scale instead of base + scaling

  • Silver-tier

  • CD 14 (from [20/14])

  • Deal [60/120/240] damage for each Type on your other items

Induction Aegis

  • CD 4 (from 6/5/4/3)

  • Burn to [2/4/6/8] (from 5)

  • Shield to [10/20/40/80] (from 20)

Micro Mach

  • Silver-tier

Motherboard

  • CD 5/4/3 (from 4)

Tanky Anky

  • Starts at Silver-tier

  • Damage [100/200/400] (from [200/400])

Tesla Coil

  • Charge a non-tech item (from Charge all non-tech items)

Trollosaur

  • Burn equal to 20% of this item's Damage (from 10%)

Unstable Grav Well

  • Silver-tier

  • CD [7/6/5] (from [6/5])

The Dragons

Arcade Machine

  • Multicast gain now counts immediately when Tempo is gained

Cymbal

  • [15/30/60/120] Damage (from [10/20/40/80])

Disco Drone

  • Tempo Cost 8 (from 6)

Dragon Lighter

  • CD 6 (from 5)

Fingerless Gloves

  • An interesting item but needs better numbers to be competitive

  • Cooldown Reduction 2/4% (from 1/2%)

Flute

  • [10/20/40/80] Damage (from [4/8/16/32])

Light Drone

  • Shield 40/80/160/320 (from 50/100/200/400)

Panpipes

  • CD 6 (from 7)

Razor Bow

  • Your items gain [5/10]% Crit Chance (from Adjacent gains [10/20]%)

Straight Edge

  • Crit Buff [5/10/15/20]% (from 5%)

Strobe Grenade

  • All Tempo gain now occurs immediately

Synth

  • Buffs [20/40/80] (from 15/30/60)

Turner

  • The most controversial change in this patch

  • Gains the Instrument type

Vocoder

  • Item hasn't really found a place, so we are trying something different for it

  • When you spend Tempo, Haste an item [1/2/3/4] second(s)

Jules

Apron

  • When you buy this, get a small Food from any hero

Birthday Cake

  • Base Crit [20/30/40/50] (from [25])

Bubblegum Floor

  • Shield [80/120] (from [50/100])

Butter

  • CD 6 (from [8/7/6/5])

  • Haste 1/2/3/4 second(s) (from 1 second)

Cleaver

  • Damage Scaling [5/10/20/40] (from [5/10/15/20])

Colander

  • Shield Scaling [5/10/20/40] (from [5/10/15/20])

Cooler

  • Updated to better work in Chilled builds as as a potential Chill source

  • CD 4

  • Chilled: Chill another item

  • Shield [25/50/75] for each Chilled item you have

Cookie

  • Updated to the new Likit item paradigm

  • CD 2

  • Ammo 5

  • Regen 1/2/3/4

  • At the end of each fight with this, permanently destroy it and gain 20/40/80/160 Max Health

Durian

  • Silver-tier

  • Shield [50/100/200] (from [20/40/80/160])

  • Slow [1/2/3] item(s) for 2 second(s) (from Heated: [2/3/4/5] items)

Feast

  • CD 3 (from 4)

Gingerbread House

  • Silver-tier

  • CD 6 (from 7/6)

  • Shield [40/80/120]

Grill

  • Adjacent items are Heated (from The item to the left is Heated)

Pantry

  • The current design is an economy item that exists at Diamond-tier

  • This redesign allows it to play at lower-tiers

  • Bronze-tier

  • For each unique Food in your stash, your items have +1/2/3/4 (burn), +1/2/3/4 (regen) and +5/10/15/20 (Shield) (from When you use a Food, Charge another Food 2 seconds)

Pasta Maker

  • CD 5 (from [7/6/5/4])

  • Haste [1/2/3/4] second(s) (from 2)

Pickled Peppers

  • CD 6 (from 7)

  • Burn 6 (from [3/6/9])

Serving Platter

  • Adjacent items have +10/20% Crit Chance

  • When you Crit, Charge (from When you Crit with a Food)

Karnok

Hidden Lake (Encounter)

  • Fight the Beast and Embrace the Beast now allow you to choose a Sigil instead of giving a random Rage item

Bear Claws

  • CD 4 (from [6/5/4/3])

  • Damage [10/20/40/80] (from 10)

Bladed Armor

  • CD 8 (from [9/8/7/6])

  • Damage/Shield 10/20/40/80 (from 10)

Dryad

  • CD 6 (from [7/6/5/4])

  • Heal [20/40/80/160] (from 30)

Eagle Sigil

  • Since this item requires Crit to gain Rage, we are reworking the output so it works with existing Crit instead of giving it

  • Rage Gain [10/15/20] (from 15)

  • When you Enrage, your items gain Damage and Shield equal to their Crit Chance (from Crit Chance gain)

Firefly Lantern

  • CD 8 (from [10/9/8/7])

Flame Sigil

  • When you Burn, gain 4/8 Rage (from 5)

  • When you Enrage, your items gain Burn equal to 1% of your Max Health

Honey Jar

  • Providing more self-slow

  • CD 4 (from [6/5/4/3])

  • Heal 30/60/120/240

  • Slow adjacent items for 1 second(s) (from enemy item)

Hunter's Blind

  • CD 6 (from 8)

Hunting Rifle

  • Ammo 3 (from 2)

  • Damage 100/200/400 (from 100)

  • Adjusted the priority of the enrage damage trigger so that it comes in after Enrage damage buffs

Meat

  • CD [5/4/3/2] (from [6/5/4/3])

Pauldrons

  • CD 4 (from [5/4/3])

  • Shield equal to [2/3/4] times the Rage you have gained this fight (from 2 times)

Sawpike

  • CD 4 (from [5/4/3])

  • Deal Damage equal to [2/3/4] times the Rage you have gained this fight (from 2 times)

Spiked Wraps

  • When you Enrage, reduce this item's Cooldown by half

Tinderbox

  • CD 10 (from [12/11/10/9])

  • Burn [3/6/9/12] (from 5)

Tri-Net

  • Damage 8 (from 3)

  • Damage Scaling [4/8/16/32] (from [3/6/9/12])

Warpaint

  • Gold-tier

  • Rage Gain 15/20 (from [8/10/12])

Wrist Crossbow

  • Crit Chance Gain 50% (from [20/30/40/50])

Mak

Aludel

  • CD 5 (from 7)

Apothecary

  • Regen [6/12/18] (from [10/20/30])

  • Burn [6/12/18] (new)

  • Poison [6/12/18] (new)

  • When you Haste, Slow or Freeze (from When you Haste, Slow, Freeze, Poison, or Burn)

Bottled Lightning

  • CD 5 (from 6)

Calcinator

  • Burn 10 (from 8)

  • Burn Gain [2/4/6/8] (from [3/4/5/6])

Crocodile Tears

  • CD 10 (from [13/12/11/10])

  • Damage Gain [10/20/40/80] (from [8/16/24/32])

Excavation Tools

  • Silver-tier

  • CD 4 (from 3)

  • Charge [1/2/3] second(s) (from [1/2])

Fire Potion

  • CD 4

  • Burn [6/12/18/24] (from [6/8/10/12])

Fireflies

  • Burn Buff [2/4/6/8] (from [2/3/4/5])

Hemlock

  • Poison [3/6/9/12] (from [2/3/4/5])

Leeches

  • Silver-tier

  • CD 6 (from 7)

  • Damage 50 (from [10/20/40/80])

  • Damage Buff [25/50/100] (from [10/20/40/80])

Library

  • Diamond-tier

Life Conduit

  • CD 5 (from 6)

Magic Carpet

  • Deal [50/100/200/400] Damage (from [40/80/160/320])

Mothmeal

  • CD 4 (from 5)

Mortar and Pestle

  • CD 5 (from 7)

Moss

  • CD 6 (from 5)

  • Regen [2/4/6/8] (from Adjacent items gain [1/2/3/4] Regen)

Myrrh

  • Heal [20/40/80/160] (from Regen [1/3/5/7])

Potion Potion

  • Transform into 2 Enchanted Potions from any Hero

  • At the start of each day, get a Catalyst

Rainbow Staff

  • CD 5 (from 6)

Recycling Bin

  • Since Medium and Large Potions are scarce, this change will make this item play better when you add Potion type to your Medium and Large items

  • When you use a Small Potion (from When you use a Potion)

Regeneration Potion

  • CD 4 (from 5)

  • Regen [6/12/18/24] (from [5/10/15/20])

Retort

  • Poison 10 (from 8)

  • Poison Gain [2/4/6/8] (from [3/4/5/6])

Runic Double Bow

  • Damage 40 (from [20/40/80])

  • When you Crit (from when you Crit with another item)

Shard of Obsidian

  • Damage [10/20/40/80] (from [5/10/20/40])

Shrinking Potion

  • CD 5 (from 6)

Sulphur

  • Burn [3/6/9/12] (from [2/3/4/5])

Tazidian Dagger

  • CD 4 (from 6)

Pygmalien

Boar Market (Skill)

  • Silver-tier

  • Your leftmost item has damage equal to 1/2/3 times its value (from leftmost and rightmost at 1/2 times)

Atlatl

  • Diamond-tier

  • Damage 1 (from [20/30/40])

  • This item's Cooldown is reduced by 1% for each Damage it has

Coincure

  • When you Heal or Slow, this gains [3/6/9] Value for the fight (from When you Heal > [3/5/7])

Crook

  • CD 7 (from 9)

Flail

  • CD 7 (from [8/7/6/5])

  • Damage [15/30/60/120] (from 20)

Flying Pig

  • Corrected an issue where this only affected items with a CD

Fort

  • Trying to bring this back to Gold-tier

  • No longer gives Multicast

  • CD 4 (from 8)

  • CD increase to [2/3] seconds (from 1)

  • Shield 200/400 (from 100/200)

Golf Clubs

  • CD 5 (from 6)

  • Damage 30 (from 50)

  • Damage Scaling [15/30/60/120] (from [10/20/40/80])

Gym

  • Your item have +Damage equal to [2/4/6] times the number of Weapons you have bought this run (from previously an active effect)

Heirlooms

  • This gains [5/10/15/20] value (from This has +[10/20/30/40] value in combat)

Jabalian Drum

  • When you use a Weapon, your Weapons gain +[--/2/4/6] Damage for the fight (from [3/6/9])

PiggleStorm Gaming House

  • Your items gain [15/30] (Damage), [15/30] (Shield), [15/30] (Heal) and [2/4] (Burn) (from Your Weapons, Shield, and Heal items gain [15/30])

Robe

  • CD 5 (from [6/5/4/3])

  • Shield [30/60/120/240] (from 50)

Succulents

  • CD 4 (from [6/5/4/3])

  • Heal [5/10/20/40] (from 10)

Stelle

Air-Pressure Rifle

  • Damage 40 (from 50)

  • Scaling [20/40/80/160] (from [25/50/100/200])

Anemometer

  • Adjacent items start Flying (from An adjacent item starts Flying)

Angle Grinder Drone

  • This and a tool or drone starts Flying (from A tool or drone starts Flying)

Boosted Saucer

  • No longer scales damage on Transform

Cloud Tanker

  • Simplified this item

  • Adjacent items start Flying

  • Haste adjacent items for [1/2/3] second(s), they gain [--/15/30/45] (Damage) and [--/3/6/9] (Burn)

Firecrackers

  • CD 4

  • Damage 25/50/100/200

  • Destroy this

Freefall Simulator

  • This and adjacent items start or stop Flying (from Adjacent items start or stop Flying)

Molten Ball Blaster

  • Trying to make this item more interoperable with other lines

  • Now also charges on Destroy

Oblivion Vortex

  • CD 7 (from [9/7])

  • Charge your other items equal to [50/100]% of that item's Cooldown (from half)

Parachute

  • This item has never really found a place

  • This redesign simplifies the item and gives it a real reason to exist in Stelle's kit while being more flavorful

  • Diamond-tier

  • When your items starts Flying, it stops Flying

  • The first time you would be defeated, Heal for 20% of your Max Health

Seeker Probe

  • Gold-tier

  • Crit Scaling [10/20]% (from [5/10/15]%)

Vanessa

Anchor

  • CD [14/12] (from 12)

  • Deal Damage equal to 30% of an enemy's Max Health (from 20/30%)

Astrolabe

  • Haste duration 2s (from 1)

Bilge Worm

  • Triggers off fastest instead of leftmost item

Blowgun

  • CD 7 (from [8/6])

  • Damage [5/10] (from 2)

Coral

  • Now counts items bought retroactively

  • This has +5/10/15/20 (Heal) for each Aquatic item bought this run

Coral Armor

  • Now counts items bought retroactively

  • This has +10/20/30/40 (Shield) for each Aquatic item bought this run

Double Barrel

  • Damage [30/60/120/240] (from [20/40/80/160])

Electric Eels

  • Damage [100/150] (from 100)

  • CD 6 (from 7/6)

Fishing Net

  • CD 5 (from 6)

Langxian

  • CD 8 (from 10)

Musket

  • When you Burn, Reload this and it gains [20/40/80] Damage (from [15/30/60])

Piranha

  • CD [7/6/5/4] (from [8/7/6/5])

Rifle

  • Base Damage [20/40/80/160] (from [10/20/40/80])

Shovel

  • Damage [50/100/200/400] (from [25/50/100/200])

Sniper Rifle

  • CD [10/8] (from 8)

  • This has 10 times more Damage if it is your only Weapon (from [5/10])

Star Chart

  • Starts at Silver-tier

  • Adjacent items have 20% Crit Chance (from [10/15/20/25]%)

  • Adjacent items' Cooldowns are reduced by [10/15/20]% (from [5/10/15/20]%)

More from The Bazaar

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Game update6 Aug 2026Hotfix 17.1Reverb (Skill) · The first [4/8] times you use an Instrument each fight, Charge an item 1 second(s) · The previous version had bugs that could not be easily resolved Add a Random Note / Piano Encounter · Made adjustments to the implementation of these to avoid the edge case of it sometimes not spawning anything · If this runs out of options to spawn, it now falls back to spawning a node that of…Major update5 Aug 2026Patch 17.0: Roughtown RockstarsThe Roughtown Rockstars expansion adds over 120 items, skills, encounters, and a new playable hero. The Dragons bring a musical revolution to the Bazaar! Please note: Purchasing this hero grants immediate access to The Dragons. The Dragons will become available to all players for free following The Bazaar's mobile launch. We do not currently have an estimated date for the mobile launch. Players…Game update17 Jul 2026Hotfix 16.2This Mid-Season Patch focuses on reducing the power of several prominent end game builds General Changes · Slightly reduced the rate of Gold-tier and Diamond-tier items Farai · Corrected The Tester’s Package to be 1 XP instead of 2 XP Item Changes Buster · Now only destroys on its first destroy Caracal · Silver-tier · 10/20/40 damage (from 5/10/20/40) Crude Tools · CD 6/5/4 (from 5/4/3) Experim…