
This update focuses on performance, staff improvements, multiplayer fixes, balancing, and community-reported issues. 🍕
✨ IMPROVEMENTS & PERFORMANCE
• Staff now explain why they are stuck or unable to complete a task.
• Improved Busser and Waiter pathing.
• Reduced stuttering caused by staff spawning, crate placement, first-time Pizza Chef/Fry Cook actions, and pizza toppings.
• Staff farther than 30 meters now use reduced animation and shadow updates to improve overall performance.
• Optimized the Tasks, Upgrades, Calendar, Leaderboard, and Dark Web screens.
• Trash bins and the order tablet now correctly save their positions and states.
• Updated several UI icons and made LMB / RMB icons easier to distinguish.
⚖️ BALANCE
• Rebalanced Singleplayer money progression and customer growth.
• Adjusted Kitchen Desk Counter prices.
• Table customization prices are now more affordable.
• Correct deliveries now grant the same Prestige in Singleplayer and Multiplayer.
• Customers leaving the cashier queue no longer reduce Prestige.
🔧 FIXES
• Fixed Parmesan color and reduced its excessive brightness.
• Fixed tip calculation and Casino audio issues.
• Fixed several Pizza Chef, Porter, and Waiter workflow issues.
• Fixed the fryer basket becoming stuck in the player's hands.
• Fixed refrigerators occasionally appearing unusually small.
• Fixed Waiters repeatedly picking up and dropping undeliverable trays.
• Fixed staff occasionally freezing permanently.
• Fixed duplicate appliances appearing when loading some older saves.
• Fixed clothing clipping issues affecting some characters.
🌐 MULTIPLAYER
• Fixed simultaneous machine repairs not counting correctly for both players.
• Fixed fake, non-interactable fryer baskets appearing for guest players.
• Trays marked for delivery are now visible to all players, not just the host.
Thanks for all your feedback and bug reports, they directly help us shape these updates. ❤️🍕