
[NEW]
Quick Super Move Macro
Quick Super input as L+M+H+U but it costs 4 Super meters
[New]
Dash Macro
Easy dash input of L+M:
- There is a buffer window of 6f
- Can be plinked (L~M or M~L will work) but only if the attack is the first attack of the current chain cancel
For "run" dashes:
- Still need to crouch to wavedash (plink dash will not work by itself for wavedashes)
- Holding L+M continues the run
For air dashes, also allow L+M:
- AZ, Leznever, Sin AZ = L+M but disallow double-direction,
- Khontay, Lord Pyre = both L+M and double-direction,
- Rikki = both L+M and double-direction (only forward)
- Arisette, Bonso, BARRY-350, Spiros = disallow both
Blood Gem
Supers can now be canceled into Rapid Coagulation (236G) [Note: Bursts and Cosmo's still cannot cancel into RC]
Pause
Pause menu to pause the gameplay (offline only). Sounds and particles will continue playing causing some visual/audio weirdness
Controls
Frame Data default setting as R3 (from L2)
Fix L3 and R3 icons being displayed in Button Config
(for most controllers at least)
Bug Fix
Lord Pyre = Supers (via real input, Gem Cosmo, or new Quick Super macro) to always use the Blaze meter
[previously, the quick versions were not using it due to the mechanic where holding down U always does the Lv1 version]
Lord Pyre = getting hit out of Blaze It Up (hold 5U) now cancels the voiceline
Rikki = cannot jump cancel after either easy super if Unique was the first attack (e.g. 5U~5G, or 5U~3ATK's)
[Note: this fix could break other things with states that "disabled input". Nothing broken in my quick testing though.]
Sin AZ + Leznever = Fly ~ Super to stay grounded