Changes in game balancing:
* Avenger's Photon torpedo damage from 20 to 24
* Robot Cannon now takes 60s to morph, and units choose to attack morphing buildings with priority (to use the 10x damage bonus already existing)
* Espionage's Freeze Buildings with shortened time length
* Incubation now depends on Nuclear Power Plant Research (to slow down Vampire production)
* Incubation time increased to 1m40s
* Abominable Damage reduced from 90 to 70
* Abominable production time increased from 75 to 90s
* Explorer's timebomb damage reduced from 3000 to 2000