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Roguefort PlaytestNewsHotfix patch 0.9.1
Game update

Hotfix patch 0.9.1

Roguefort Playtest · published 19 Jul 2026, 12:57 UTC

All newsPlayers around this dateRead on Steam

Thank you andygeorge for the swift and detailed bug report! Melee combat was broken in this build due to a classic variable name error, and it's now fixed.

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Game update9 Sep 2026Roguefort Playtest v0.21.0 patch notes - "Cells and Spells"Hey everyone, Since 0.20.1 I’ve rebuilt most of the game’s menus and UI, replaced hundreds of placeholder icons with beautiful new pixel artwork by Bladimir (aka imkingsfool), added a proper character creation screen, and turned imprisonment from a dialogue box into an actual place you can escape from. There are many bug fixes and community suggestions in here too, which you can find in detail…Game update3 Sep 2026Roguefort 0.20.0 hotfix (secret) update - "Razzle Dazzle Root Beer"Hey everyone, This is a secret little hotfix update - we are still technically on 0.20.0 of the playtest build, but here's uhhh the rest of it (and not because I forgot to update the version number before building it). It's mostly a bunch of bug fixes and polish, so it's a big massive thanks to the community, as it always is. But it also has some very cool features. 2.5D mode gets a lot of love…Game update2 Sep 2026Roguefort Playtest v0.20.0 - "Looks Like Spellcasting Is Back On The Menu"Hey everyone, Another big update tonight - v0.20.0 packs in a huge amount of new content and bug fixes and polish. If you're just tuning in to these updates, I want to say a huge thanks to the community for all the bug reports and suggestions over the past week. A game like this couldn't exist without you all to test it - there's so many systems and emergent behaviour and balancing to be done,…