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ShadowforgeNewsShadowforge 16.8
In-game event

Shadowforge 16.8

Shadowforge · published 11 Jul 2026, 12:35 UTC · build 24160916

All newsPlayers around this dateRead on Steam

Shadowforge Update – Timeline Improvements & Enhanced Blur System

Today I improved several important parts of Shadowforge, including the animation timeline workflow and the blur effects system.

Timeline System Improvements

The timeline has been redesigned to provide a more stable animation workflow.

Removed Dynamic Frame Adding/Deleting

  • Removed the ADD/DEL frame controls.

  • The timeline now uses a fixed frame structure.

  • Frame management is more reliable and avoids surface resizing problems.

  • Animation data stays organized without changing the timeline structure while working.

Timeline Visibility Toggle

Added a cleaner workspace control:

  • + button opens the timeline.

  • - button closes the timeline.

  • The timeline panel can now be hidden when you need more space for drawing.

Frame Selection Synchronization

Clicking a frame in the timeline now synchronizes the workspace:

  • The selected frame becomes the active animation frame.

  • The canvas switches to the correct frame surface.

  • The timeline highlight follows the active frame.

  • The layer surfaces and drawing surface stay connected.

Improved Frame and Layer Linking

The timeline now correctly connects animation frames with their layers.

The surface system has been improved so:

  • Timeline frames display the correct artwork.

  • Layers remain connected to their corresponding frame.

  • The active drawing surface always matches the selected timeline frame.

This makes editing animations much smoother and prevents frames from accidentally showing the wrong content.


Enhanced Blur System

The blur effects in Shadowforge have also been improved.

Better Blur Quality

  • Enhanced the blur processing for smoother results.

  • Improved the way blurred surfaces are handled.

  • Reduced visual issues when applying blur effects.

  • Made the effect blend more naturally with the artwork.

More Reliable Surface Processing

The blur system now works better with Shadowforge's surface workflow:

  • Better connection between effect surfaces and the final canvas.

  • Improved handling of processed layers.

  • More consistent results when applying effects.


Today's Progress

Today's improvements make Shadowforge more powerful for animation and visual editing:

✅ More stable timeline workflow
✅ Easier frame navigation
✅ Better layer/frame synchronization
✅ Cleaner workspace controls
✅ Improved blur effects
✅ More reliable surface handling

Shadowforge continues moving toward a complete pixel-art and animation creation environment.

More from Shadowforge

Other announcements

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