
New Rank II Light Track - T-50
New Rank II Medium Wheel (Duel)
Added Left-Side Trunnion options for both A & B Styles
New Truck/Car Style Driver Position
Re-enabled 'Open' Input on Hatches
Added option to disable crew access on Hatches
Added ability to toggle muzzle breaks on select cannons
Added muzzle break option to 5cm, 6pdr, 75mmM3, 90mmM3 cannons
Cannons with optional muzzle breaks will have their recoil doubled if removed
Armor Class on Armors now changes based on ~Thickness
- Thinner plates = None/Light > Thicker Plates = Med/Heavy
Armor 'Drilling' now respects Armor Class
- Shells with less armor damage do less drilling vs Medium & Heavy Class Armors
Crew HP reduced to 50
Changes to how Frag Damage is applied overall increasing damage for AP/APC/APHE/APCBC shells
8.8cm APCBC armor damage increased to Heavy
90mm AP armor damage increased to Heavy
10.5cm APC armor damage increased to Heavy
Reduced Blast Damage on 57mmZis to 250 from 350
Wheels gear-ratios have been changed to be closer to tracks (better torque) (hidden stat)
Wheels have now better power efficiency compared to tracks at lighter weights (hidden stat)
Wheels have there max tractive effort weight halved (hidden stat)
Added server MOTD admin command, accessible through "motd" in the console
"Abandon Vessel" warning when near death
Designer FoV slider in settings
Context-relevant ribbon warnings for certain modules in designer (Press G to move gearshift, etc)
Added a steam achievement for completing tutorials
Basic system for crew hats + supporter rewards
.obj exporter in F9 menu in designer
Fixes
Fixed nametag not hiding correctly when destroyed
Crew hitboxes sometimes not updating
Updated some destroyed models on tracks
Fix some chat scroll behavior
Traverse modules breaking when jogging rotation