Auto-stacking output tiles now only stack near the station that produced them - moving a tile away from its station will cause the next output to spawn fresh nearby instead
Bug Fixes
Fixed cooking stations (Fryer, Pan, etc.) firing with a simpler recipe instead of waiting for all wired ingredients to be available
Fixed dishes served through the Service Window not counting toward Daily Challenges
Fixed Daily Challenge progress not updating in real-time - the progress bar now reflects each sale as it happens
Fixed Daily Challenges becoming stuck after claiming, showing inflated counts like 74/50
Fixed cooking chains not pausing when a downstream station is being repaired
Fixed belt tiles disappearing when closing and reopening the game
Fixed lag when dragging large numbers of tiles onto the conveyor belt at once
Fixed purchased stack size upgrades (e.g. x25) not appearing in the shop dropdown after restarting the game