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BURN IT ALL DOWN DemoNewsPublic Demo Update
In-game event

Public Demo Update

BURN IT ALL DOWN Demo · published 15 Jun 2026, 10:16 UTC

All newsPlayers around this dateRead on Steam

PUBLIC DEMO v1.01 to v1.08


Whats new, whats changed, and whats on the horizon!

CHANGELOG:


Additions:Added Healing Item (Medical Syringe)
Added Low Health Indication (red screen flash w/SFX)
Added visual indication above enemies heads to show what state they're in
Added End Game Room (removed clunky and hard to use hand menu for end of level)
Food is now edible and can heal the player

Bug Fixes + Minor Changes: Fixed bug causing players to lose grip of objects on Valve Index
Fixed dead bodies not being detected by other AI
Fixed pause menu jitter and freezing when pausing/resuming
Eliminated weird head and hand jitter bug (would rarely appear after a few minutes of play)
Zippo Lighter Flame now appears in both eyes
Lowered vent and added box in vent room of Jail level
Reworked end sequence for Jail scene to eliminate bugs and weird edge cases
Reworked level unlock progression, should now correctly save level progress
Increased AI vision angle from 70 to 85 degrees and range from 10 to 12 metres
Tweaked detection times
Various other bug fixes and quality of life improvements


Whats to come:Plenty more quality of life features are currently being implemented.
More features are also being worked on, such as the addition of breakable security cameras that will spot the player and raise an alarm if not evaded or destroyed.
More content is being developed for the early access release of the game, with feedback and suggestions being implemented along the way.


Have any feedback or ideas? Join the Discord and let me know!

More from BURN IT ALL DOWN Demo

Other announcements

All news
Game update21 Aug 2026PUBLIC DEMO v1.09PUBLIC DEMO v1.09 CHANGELOG: Additions: Added Functional Security Cameras (will spot player and alert enemies) Security Cameras can now be destroyed/broken Bug Fixes + Minor Changes: Fixes to items being saved/loaded Added grace period for playerhealth on load Various other bug fixes and quality of life improvements Have any feedback or ideas? Join the Discord and let me know!