*Special Weapons
Spike Balls special weapon got more consistency with collision.
(This keeps tiny asteroids from getting into the spinning circle)
Firewall weapon now destroys bullets
Firewall collision shape is now pixel perfect instead of rectangle.
*Gui
Spell corrected mayhem in the menu description
Added press Shoot button message after final boss end sequence.
*Bosses
Cyberoid and Final Boss Health meters are now linear.
Added exception when player dies at the same time as the Final boss.
*In Game
Weapon drop ships no longer come in overlapping.
Start button while in game play will pause the game.
Cleaned up final boss end sequence.
*Ending Credits
Sped up ending credit speed.