Cornered Rat Software continues to introduce and refit vehicle models that are Unreal Engine ready when plugged into WWII ONLINE. The higher poly count models have been baked down for use in our current 1.0 graphics engine.
What do these new models mean to gamers?
Greater visual appeal (exterior & interior)
Increased crewman functionality (commander &/or additional driver capabilities)
Deployment of smoke grenades (vehicle-specific)
Use of episcopes & periscopes
Vehicle-specific commanders can perform "dual-functions" when deployed (observation binoculars & use of AA machine gun). EX: Panther commander
Read the 234/2 Puma entire article here:
https://www.wwiionline.com/post/work-in-progress-234-2-puma-unreal-engine-read
Previous articles:
M8 Greyhound
https://www.wwiionline.com/post/work-in-progress-m8-armored-car-unreal-engine-ready
AEC MK II
https://www.wwiionline.com/post/work-in-progress-aec-mk-ii-armoured-car-unreal-engine-ready
Work In Progress Video (WIP) can be seen here:
Work In Progress 234/2 Puma:
Work In Progress M8 Greyhound:
Work In Progress AEC MK II:
We are pleased to share this WORK IN PROGRESS and note these models remain subject to change until the final model is released in a future update.
Keep following and supporting WWII ONLINE as we achieve our 2026 Roadmap objectives.
Thank you!Cornered Rat Software