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MUPPLED PlaytestNews0.24.5
Game update

0.24.5

MUPPLED Playtest · published 5 Oct 2026, 23:24 UTC

All newsPlayers around this dateRead on Steam

highly experimental snake stuff. as in, i refactored revive cubes and didnt test it at all

feedback:
-now also sends excerpts of your godot logs so hopefully i dont need to ask ppl to dig through %appdata% as much anymore

bugfixes:
-snake: additionally safety against making duplicate revive cubes
-snake: refactor revive cubes to use less network
-snake: a clumsy attempt at squashing the issue where ppl would be stuck in the snake box. at least, if this is still a problem, feedback now sending logs will make this easier to figure out
-snake: fix snake being able to turn before getting off the start platform
-snake: fix snake blocks sticking around in the snake block after game over

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Game update6 Oct 20260.24.5.2bugfixes: -custom world shift frame: fixed button to save shift level not doing anything. you can now save shift levels 😅Game update6 Oct 20260.24.5.1snake: -arrow pointing to your revive cube should be labelled as such now bugfixes: -chat: movement inputs release when chat button is pressed -snake: revive cubes should move properly again -snake: players should now collect stars when pushed through themGame update5 Oct 20260.24.4.3oops bugfixes: shift time trials: NOW should be able to quit to menu