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The Severed Gods PlaytestNewsv0.2.122
Game update

v0.2.122

The Severed Gods Playtest · published 25 Sep 2026, 14:46 UTC · build 25531082

All newsPlayers around this dateRead on Steam

Bug Fixes

  • Fixed an issue where the Tutorial UI could become stuck.
  • Fixed issues with the Character Selection UI.
  • Fixed an issue where the Map could be missing in Sanctum of Mastery.
  • Updated the position of Downed enemies to prevent visual and positioning issues.


Updates

  • Updated localization for Sanctum of Mastery.
  • Updated the Elite and Boss randomization system in Sanctum of Mastery.


Balance

  • Rebalanced Elite and Boss encounters in Sanctum of Mastery.
  • Rebalanced the Strong Claw skill.
  • Rebalanced God Mode.
More from The Severed Gods Playtest

Other announcements

All news
Game update9 Oct 2026v0.2.133Updates · Updated Class Skill and Relic Pools. · Updated Starter Relic Pool. · Added new Relics. · Updated Barehand localization. Tuning · Adjusted Sand Elite FX trigger timing. · Updated the rules for Relic appearances in the Shop. Balance · Reduced the bonus damage of Bow Skill Relics. · Adjusted Battle Event rewards. · Rebalanced Light Rune Knight Relics. · Rebalanced Dark Rune Knight Relics.Game update6 Oct 2026v0.2.131Collection · NPC Collection: 100% · Relic Collection: 100% · Skill Collection: 30% Critical Bug Fixes · Fixed a critical issue where Sentinel Parry against the Scorpion's AoE attack could cause the battle to become stuck. Bug Fixes · Fixed an issue where, if Swordsman and Merchant were both Sentinel, both used Parry in the same turn, and Merchant had an accompanying NPC, the two heroes could ov…Game update6 Oct 2026v0.2.129Battle UI · Added status notifications during battle. · Added Class Skills to the in-battle Skill List. Collection · NPC: 50% Balance · Bonfire now starts at 50. Bug Fix · Fixed Tay/Spider appearing as early as Node 4.