
A message from the Seferia Faculty of Magic.
Greetings, Mage.
Patch 1.5.3 gives a sweeping polish to the moment your magic is cast and your score comes together, and sharpens the screens where you review your Spells and Augments.
- The spell-cast and scoring presentation has been reworked. The score now appears as a cluster of weighty badges, the finished values merge together and burst into a final score, and the scattering particles now shatter into Gems.
- The Spell list UI has been redesigned. The School banner background in the spell list has been replaced with new art, so you can tell at a glance which School a spell belongs to.
- The post-stage Augment selection has been improved. Hovering over a choice now previews what that Augment affects, and a new button takes you straight to the Augment tab. On a controller you can also move across the Augment tab column by column and scroll with the right stick.
- The game-wide sound balance has been normalized. The volume of every sound — music, spells, effects, button clicks — has been leveled so that nothing spikes out or gets buried.
- Reward gold in the early stages has been nudged up to ease the money pressure at the start of a run.
- Fixed an issue where a boss's health-increase gimmick was not actually applied.
Thank you.