
Hey everyone, Relentless Expanse is coming up on its 2-year anniversary in a few months, and our next game is still coming along well (hoping to announce it soon!), but I recently realized that I've never properly introduced the team behind Cowmera Games! So, here's everyone that's actively contributing to either Relentless Expanse or our upcoming game!
Ayyy, that's me! I'm the guy!!! I do a lot of coding, game design, and just lots of random things related to a game's success (QA, project management, community outreach, etc). I still consider 100%ing Hollow Knight and Celeste to be two of my greatest achievements to this day. I still haven't played Silksong tho (wtf? how?)
Andrew has been an audio engineer for 15 years, specializing in Musical Composition. He described himself as "Adept" in SFX, Dialogue Editing, and basic Audio Systems Implementation, but I prefer to use the term "Grandmaster Extraordinair". He's a multi-instrumentalist that's even made it into a few international magazines and radio shows with his metal music!
http://www.threecrowaudio.com/
https://www.instagram.com/andybassface/
https://www.linkedin.com/in/andrew-sutherland-threecrowaudio/
Timbo primarily focuses on game visual design and 2D graphics, but creates everything from simple objects and textures to fully realized characters and animations. Literally every asset or piece of art that the studio has made public so far? Yep, that was him! His top 3 favorite games are Yakuza 0, RDR 2, and Skyrim (but only with mods of course). Quentin Tarantino is his favorite director, and he considers the restaurant massacre scene from the first Kill Bill to be the greatest action scene in human history.
Discord: timberlate007
Resident UI artist, she's the LEGEND behind the visual design for loads of systems for our upcoming game! She makes a bunch of buttons, designs the menus, and even does illustrations and animations! She also has a bunch of hours in both Splatoon and FFXIV, and I just gotta say, so many artists flock to those games... I'm on to you guys...
https://bsky.app/profile/puppenstein.bsky.social
Ismail has passionately been making games and pursuing game development since childhood, and it SHOWS. His efficiency and output is top-notch, and as a result he's been working on games as his main occupation. He's contributed to nearly every aspect of our upcoming game, from mechanics to UI implementation! He's also a huge fan of football and even used to play it! (not American football, I know, I'm sorry my fellow Americans)
Facundo is our go-to problem solver for the deep technical issues or problems that others can't resolve. If you give this man an infinity cube and do a spin, you'll turn around and find out that he's made it finite. How? I dunno, but the man makes it work! He's a workaholic, but is currently waiting for his son to grow up so he can CRUSH him in 1v1's in CS:GO and FIFA (super cute btw).
https://www.linkedin.com/in/facundo-fernandez-3857661b0/
Is V for Vendetta, or is it for Vigilant, Versatile Vanguard of Virtual Virtuosity? Because this Valiant Veteran is Verbose with his Vast Vault of Vocational Vision. Did any of that make sense? That's for you to figure out, and for me to not know! Either way, V is absolutely Vital (last one I promise) to our success when it comes to implementing gameplay systems and assets effectively. Also, a little fun fact, he owns every mainstream Souls game... but hasn't fully beaten a single one (oof, me too, man, me too...)
Discord: Su8zu
Ever since he was a kid, Eric read and came up with stories and alternate endings from his favorite movies and books! Like so many, he got into gamedev during the covid days, learning how to code and draw pixel art, and has been leading the charge for the story in our upcoming game! His top 3 favorite games are Outer Wilds, Cyberpunk 2077, and Signalis (Author's note: Based af).
https://eawetheridge.wixsite.com/eric-etheridge
https://www.instagram.com/eric.a.w.etheridge
And that's the team! As you can tell, most of us are working on the studio's next game rather than Relentless Expanse (game development is pricy!), but Relentless Expanse IS still being worked on, and I should have at least some info for the next update for it next month! Thanks for reading and playing :D