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MudHugger PlaytestNewsBig patch
Game update

Big patch

MudHugger Playtest · published 5 Sep 2026, 03:18 UTC

All newsPlayers around this dateRead on Steam

cleared out multiple autoloads that either werent in use anymore or were deadends
brought some older scenes up to date with new systems and methods
imported 2x ada trucks (still need tuning)
lots of map work
added in ability to adjust shadow detail
ai traffic
route manager
route creating
AI delivery agents
UI to for paths and route creation
*this is all foundational stuff now, so its not pretty and needs lots more work
fixed map screen to be more controller friendly
reworked UVs and material for jangler to allow for painting
fixed player getting paid for facilities they dont own when AI delivers

More from MudHugger Playtest

Other announcements

All news
Game update14 Sep 2026small patchfixed grass overlay not rendering started work on location based ambient sounds coconut farm sign!Game update14 Sep 2026tire deform, deforestationtires now deform to obstacles tire pressure can be change for increased traction large brush now breaks when driven over map workGame update12 Sep 2026gameplay tweaksadjust some base tire values adjusted logging area base mud value low lying fog improvements small destructible tree test tire mud clumps should actually be on the tire now