
ver. 0.7008
- Projectiles fired by enemies now fade out when they disappear.
- Platforms that break when stepped on will no longer activate just from being touched while the player is in the air.
- Added dust and leaf effects to pitfall traps.
- Added a dust cloud effect when arches collapse.
- Added more details to the backgrounds of some stages.
ver. 0.7xx
I've completed implementing all stages and am currently making adjustments. In this announcement, I've listed items that can be confirmed even in the DEMO version. If I update the game without a specific announcement, I'd be happy if you could just watch over it and think, "Oh, I guess some kind of adjustments are being made!"