Fixed an issue where Agate and The Illustrious Sage effects failed to trigger due to version 1.1.1.
Experiment mode now correctly reveals the Wall, triggering effects like Redraw, Foresee, etc.
Unified the description of Unmeld in item effects. Discarding now triggers only once even if two specified Melds are Unmeld-ed.
Optimized the visual effect of Imperial Seal, and you can now view which tiles are in Reserve.
The shop now displays discounted prices in blue when selling Expirable. Auto-selling Expirable's Relic has a more noticeable animation.
If the inventory is full when a Relic generates a Consumable during a game, the newly generated Consumable is auto-sold.