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VRHandsFrameNewsMinor Update (Version : 2.1.0)
Major update

Minor Update (Version : 2.1.0)

VRHandsFrame · published 10 Aug 2026, 09:08 UTC · build 24641715

All newsPlayers around this dateRead on Steam

The app has been updated to version 2.1.0.

Thank you for using VRHandsFrame!
This update significantly enhances GIF recording, improves usability, and renews the built-in translation engines.

Capture & GIF Recording

  • Frame Tracking During Recording — choose what the frame follows (Both Hands / One Hand / HMD)
    Selecting HMD keeps the frame fixed in your view, letting you use both hands freely while recording.
  • Recording Stabilization (default ON)
    Reduces small shakes of the frame and the recorded video during GIF recording.
  • Record Until Max Duration (default OFF)
    The recording can no longer be stopped by the trigger, preventing game actions from accidentally ending it. Works great with HMD tracking.
  • Record as WebP (experimental, default OFF)
    Saves animations in WebP format instead of GIF — smaller files with better quality.
  • Captured Image Format — choose PNG / JPG for captured images


▶ Details: Online Manual - Photo Settings

Usability

  • One-Handed Panel Operation (default ON)
    Move the cursor with the stick of the hand grabbing a panel. You can click the side panel by pressing the trigger while tilting the stick.
  • Block Input to Background Apps (default ON)
    Blocks controller input from reaching the game while holding up a frame or operating a panel, preventing accidental in-game actions.
  • Stick Input Dead Zone — now adjustable


▶ Details: Online Manual - General Settings / System Settings

Translation

  • Translation Engine — renewed
    Choose from the new engines: Auto / Engine 1 (Quality) / Engine 2 (Speed) / Legacy Engine. With the default Auto, the best engine is used depending on the target language.


▶ Details: Online Manual - Translation Settings

If You Have Customized Your Controller Bindings

This update adds new controller input actions.
If you have changed the SteamVR controller bindings for VRHandsFrame from the defaults, the new actions may remain unbound and the following features may not work:

  • One-Handed Panel Operation (stick cursor)
  • Frame scaling with the joystick

In that case, please reset the VRHandsFrame bindings to default in the SteamVR controller settings, or manually bind the new actions (Stick / Stick Click / Scale Frame).

Notice of Revisions to the License Agreement and Privacy Policy

We have revised the VRHandsFrame Software License Agreement and Privacy Policy. The main changes are as follows.

  1. Added services to the data storage list
    Added "Cerebras" and "OpenAI" to the list of services that acquire, process, and store personal data in Section 6 of the Privacy Policy ("Data Security and Storage").
  2. Changed the term "trimmed image" to "captured image"
    The term referring to images captured with this app has been changed to "captured image", and its definition has been added to the Privacy Policy. There is no substantive change to the scope of the data covered.
  3. Other corrections
    Clarified wording (such as the conditions for deleting captured images and section headings), fixed translation inconsistencies between the Japanese version (the authoritative text) and the English version, and unified terminology across both languages. These changes do not affect the substance of the terms.

The full revised texts are available on the store page.

Feedback and bug reports are welcome on our Discord server or Discussion page.
Thank you for your continued support of VRHandsFrame!

More from VRHandsFrame

Other announcements

All news
Game update9 Sep 2026Patch Update [Version: 2.1.3]The app has been updated to version 2.1.3 · Fixed an issue where the tutorial could fail to progress · Fixed other minor issues Join the beta Auto Translate, planned for the next update (2.2.0), is available early in the beta branch. Please give it a try. Thank you for your continued support of VRHandsFrame! Eureka WorksIn-game event7 Sep 2026Beta 2.2.0 Update (Auto Translate Added)Thank you for using VRHandsFrame! Auto Translate, which is planned for the next update, is now available early in the beta branch. Point the frame at some text, hold it still, and the translation appears right on top of it. Unlike the existing translation capture, where you press the trigger and wait for the result, you can read signs, menus, and chat messages in front of you just by looking at…Game update1 Sep 2026Patch Update [Version: 2.1.2]The app has been updated to version 2.1.2. Thank you for using VRHandsFrame! Capture · Full View Capture (experimental, default OFF) Widen the frame to cover your entire view, or bring it close to your face, and it snaps to the edges of your view so you can capture everything you see. Photos only — it does not apply to QR / translation capture. ▶ Details: Online Manual - Photo Settings Translat…