The Harbinger of the Deep · published · build 24166605
Heyyo CraftedCircuitry here! It has been a long time since I showed an update as it has been quite busy for me. I wasn't able to do too as much as I wanted, but I did still have a lot of progress to finally complete the content of the game.
Added
Morality, and adding differences depending on the things you've done
Final Boss and Special Attack for the Final Boss
Endings, Their Cutscenes, and Your Final Choice
Parallax Layers
More Lore and Worldbuilding
Fixed
Flickering of Teleport when Death
Trees not ruffling due to using Mesh2D, reverted to Sprite2D
It doesn't look like much honestly. But with the amount of endings I want, the balancing, and the testing ahead, this took a long while for all to be connected.
I'm looking to rewrite dialogue and run through them all, and add one more specific route you can explore in the future. I've still got time for my own deadline. It's almost a year now since I started this so as the months fly by, it's looking to be time to start really going for promotion.
Anyways, that's about it. The game is coming along nicely!
We'll see if I will update the demo in the coming weeks.
This has been CraftedCircuitry, signing off for now.