Important improvements made based on player feedback
Thank you, Vaciliy, for suggesting these changes.
-Russian translation errors have been fixed.
-The end-of-turn report now uses clear colors for the player’s state and enemy states, making it easier to read.
-If an enemy state captures someone from the player’s state, the “Prisoners” menu option is shown in red so the player can quickly notice the urgent situation.
Thank you, Pecan, for suggesting these changes.
-Hunger used to begin immediately because states started with too little food. This issue has been fixed.
Each state now receives starting food reserves based on its difficulty tag on the state selection screen:
Easy: enough food for 12 months
Medium: enough food for 6 months
Hard: enough food for 3 months
-The “View Armies and Commanders” screen in the Army menu now shows war exhaustion.