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Knights WithinNewsPatch Notes (380)
Game update

Patch Notes (380)

Knights Within · published 5 Jul 2026, 23:28 UTC

All newsPlayers around this dateRead on Steam

Updates

  • Physical dmg, elemental dmg, crit chance, perk range, status strength and overcharge strength beacons have been moved into the path stats system

  • Status effect resistance has been added to the path stats system

  • Crit chance, status effect strength&resistance have been added to the base path stats pool. The base pool of path stats is more bloated than is intended right now. There is an entirely new system coming in the future that interfaces with this, so this is just a temporary phase to deal with.

  • (Path of the Rampage) 

    • Passive now requires Close Range kills and lasts for 2s (was any kill for 1s)

    • Skill 2 moved to skill 1 and now is active while not in rampage

    • New skill 2

    • Skill 4 moved to skill 3

    • Skill 5 moved to skill 4

    • New Skill 5

  • (Path of the Marksman) Passive stacks now decay quickly (was instant loss of all stacks)

Fixes

  • Fixed discovered beacon counter still counting some old removed beacons

More from Knights Within

Other announcements

All news
In-game event7 Sep 2026Gadgets 3.0 - Patch Notes (388)It’s clear that gadgets is one system I’m still not happy with and trying to improve. This update aims to improve these things: · While cool in theory, I really didn’t like how unlocking blueprints, and then still having to upgrade/roll those blueprints in mission felt. This update solidifies the feel that unlocking a blueprint means you have the tech to use forever in the future (as long as yo…Game update30 Aug 2026Patch Notes (387)Fixes · Fixed one instance of clients in multiplayer causing a hang during boss arena loading · (Trying to) fix one instance of not being able to join a friend’s lobbyGame update23 Aug 2026Patch Notes (386)Updates · While an objective is active, other objectives’ 3D markers only show within TacInfo · Menu visual updates · Landscape texture improvements · Increased Archers, Gunners and Sorcerer’s accuracy reduction when firing through enemies