Fixed some bugs related to the players getting stuck after the gamemode is changed from teamed to deathmatch. The team switching in elimination has been polished so before when a player switched teams they spawned immediately, right now after switching teams the player enters spectators and can only view their teammates almost like they are dead and they spawn in the next round. The size of the game has been reduced and i have cleaned up the files of the game. the backend method was switched from mono to IL2CPP for better protection, i have also done some optimization so the game runs smoother. Fixed the bug which didnt reset the weapon settings to default when reset to default was clicked in the server settings, also fixed the bug which made the players crosshair be stuck at static and changing it did nothing.