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Ninja SimulatorNewsPlaytests are now closed - thank you!
Community

Playtests are now closed - thank you!

Ninja Simulator · published 25 Sep 2026, 13:00 UTC

All newsPlayers around this dateRead on Steam

Hello Ninjas!

Our last playtest has come to an end, so it's time to catch up. We hope you had fun, and we want to say a huge thank you to everyone who jumped in, played, and took the time to send us feedback. It has been invaluable, and it's now shaping the future of the game. We've already implemented some of your suggestions.

Progress Update

Sound Effects Rework


Sound quality was one of the main complaints in your feedback, and we heard you loud and clear. We've reached out to a Sound Designer who is now working with us on a whole new soundscape. Among other things, that means new combat sounds, footsteps that change depending on the surface you're sneaking across, ambient sounds for every map, and hundreds of other sounds that should make the world feel much more believable.

New Maps


Our third location, based in the small village near the port, is nearing completion. Here's a sneak peek from Natalia, our Level Artist:

Besides the town, in this map you'll encounter a small port, a sake factory, and an abandoned shrine hiding some secrets related to the story.

The fourth map has also entered the blockout stage. This one is more military oriented and will throw you behind enemy lines into a big fortress. Expect tougher enemies and more than one way to get to your target.

Character Models

We've started replacing the character models with higher quality designs prepared by Character Artist. The first item on the list is making our main hero more recognizable and original.

We hope to reveal our new hero next month.

Engine Improvements

Piotrek, our programmer, is finishing work on a set of behind-the-scenes technology improvements. You won't see them in screenshots, but you'll feel them: better optimization, faster loading, and lots of other goodies that come with cutting a lot of technical debt.

New Trailer


The game has changed significantly over the last few months, so we needed a new trailer to show the refreshed gameplay. It's available now, enjoy!

That's all for now. Thank you again for playing and for all the feedback. If you haven't yet, add the game to your wishlist so you won't miss the next update.

See you in the shadows!

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Community31 Aug 2026Ninja Simulator playtests extendedHello Ninjas! Quick update for you this time. Playtests Extended Good news - we're extending the playtests until the end of this week (including the weekend), so you've got a bit more time to jump in and explore. Tutorial level removed We've also removed the tutorial quest from the build. This means more of you get to jump straight into Forest Valley, the game's first full level, right from the…Community18 Aug 2026Playtests are now open for everyone!Hello Ninjas! Another month has gone by, so let's catch up, first the big news: Playtests Are Now Open! As you've probably gathered from the title, we're pretty excited to show the game to all of you in playable form. Playtests are now open to everyone. Just press the green button called "Join the Playtest" on the game's store page and you'll be given access. We plan to keep playtests running f…Community7 Jul 2026Progress update & Sacred StatuesProgress Update Hello Ninjas! Over the last month, the team has been working hard in the shadows, so let's catch up! What we did last month: · Full controller support: Sit back, grab your gamepad, and strike from the shadows with newly implemented controller support · New tutorial & first cutscene: We’ve finalized our brand-new tutorial level, featuring the game’s very first cinematic cutscene…