We've updated the playtest with fluffy clouds that obscure areas of the map, as well as tweaking a bit of the unlock conditions. When you open a new area, the clouds will reveal what's underneath. We also jazzed up the main menu with some swanky parallax effects. Let us know what you think of the game! The playtest contains 20 puzzles - can you get far enough to unlock the super puzzle behind the iron gate?
please note:
This update does not contain any content changes to the 20 puzzles included in playtest #1.
Your achievements and progress from Playtest #2 may be reset for the demo or future playtests
What's beyond the clouds? You'll have to find out in 2027 when WyrmWorm is released!
A big improvement to the main menu
Full changelog:
Clouds on the world map obscure undiscovered areas
Main menu redesign
Added a wishlist CTA when quitting the game
Show "unlock in full game" prompts over demo gates
Moved analytics consent and some accessibility settings into a first launch prompt
Fixed a bug where using a hint would sometimes play the "eat" SFX