An update has been released.
Improvements
- Improved performance in busy maps and boss fights.
- Chat bubbles now stay visible for a few seconds above the speaker.
- Minipets now teleport with you when you use a waypoint stone instead of running across the map.
Bug fixes
- Fixed a bug where inviting a friend to Nightmare or Hell always failed.
- Fixed a bug where warping to the next Tower floor could disconnect you if another player had left.
- Fixed a bug where the Samurai boss no longer entered its vulnerable phase after a player stepped out of range.
- Fixed a bug where bosses could freeze when the player they were chasing left the map.
- Fixed a bug where movement could get stuck after a popup was closed by another popup.
- Fixed a bug where the Fire Boss could rush through walls.
- Fixed a bug where monsters, projectiles and minipets could jump through walls after dragging the game window.
- Fixed a bug where monster damage and speed did not update when changing map or difficulty without restarting the game.
- Fixed a bug where enemy shots in the Abandoned Mine and Dark Cells never disappeared, slowing the game down over time.
- Fixed a bug where minipets flickered or froze when several players had pets nearby.
- Fixed a bug where maximizing the game window did not switch to fullscreen.
- Fixed a bug where players running in a straight line for a long time could be kicked for inactivity.
- Fixed occasional garbled network messages when many players were online.
Thank you for your continued support!