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Rip N Ship
News
Rip N Ship Early Access v0.8.23
Game update
Rip N Ship Early Access v0.8.23
Rip N Ship
· published
2 Sep 2026, 14:42 UTC
All news
Players around this date
Read on Steam
Streaming Improvements
Added Go Live Now so you can start a stream immediately without waiting for a scheduled time.
Removed the requirement to enter a show title and category before streaming.
Simplified scheduled shows to just Day, Time, and Repeat.
Going live immediately still records the show in Past Shows.
Pack Inventory Improvements
Newly purchased packs now automatically go to the table when space is available.
Packs that do not fit on the table are still kept in your inventory.
Packs now count as owned whether they are physically on the table or stored in Inventory.
More from Rip N Ship
Other announcements
All news
Game update
16 Sep 2026
Rip N Ship v0.8.40
Improved performance for players with very large save files and collections. · Reduced unnecessary save-file parsing and disk work during gameplay. · Moving cards from Bulk → Binder and Bulk → Toploader no longer forces an immediate full save. · Reduced unnecessary collection/laptop refresh work when moving cards. · Improved save handling while keeping existing backup and recovery protections i…
Game update
16 Sep 2026
v0.8.39
Fixed already-owned / duplicate cards sometimes losing their normal inspection controls after being revealed from a pack. · Duplicate pulls now use the same interactive card view as new pulls, including tilt, movement, and zoom behavior. · Improved giveaway wheel performance and reduced stuttering during spins. · Removed the giveaway wheel motion-blur path to keep wheel animation smoother and m…
Game update
14 Sep 2026
Rip N Ship v0.8.38
This update focuses heavily on smoother pack opening, better card handling, and more flexible pack rules. Improved pack reveal flow and reduced delays between card interactions · Faster, smoother final card fan animation · Improved responsiveness when clicking through cards during reveal transitions · Reduced stalls caused by card image loading · Improved performance for heavy WebGL2 card effec…