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Rip N Ship
News
Rip N Ship Early Access v0.8.22
Game update
Rip N Ship Early Access v0.8.22
Rip N Ship
· published
2 Sep 2026, 06:02 UTC
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Players around this date
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Huge WhatchyaGot Overhaul
Completely rebuilt WhatchyaGot into a more complete seller dashboard.
Added separate Active and Inactive inventory views.
Added inventory search, sorting, filtering, and bulk selection.
Added bulk Add 1 / Add Quantity / Add All and matching removal controls.
Added show scheduling tied to the in-game clock.
Added recurring Daily and Weekly show scheduling.
Added showtime prompts with Go Live / Delay 30 Minutes / Cancel Show.
Added the ability to advance time toward scheduled shows.
Added a real first-show onboarding checklist.
Added Past Shows with performance and history tracking.
Improved show inventory management so you decide exactly what gets brought live.
Custom Grading & Submission Improvements
Expanded custom grading-provider flows and submission tracking.
Improved support for modded grading providers.
Added stronger Submission Kit state handling.
Reserved grading cards are now locked to their order so they can’t be moved, sold, or submitted elsewhere before packing.
Fixed cases where grading kits could end up with no valid top-loaded card available.
Improved grading order tracking, certificate views, slab handling, and return flows.
Collection & Card Care
Expanded Collection inventory views for raw cards, top loaders, magnetic holders, slabs, and bulk.
Improved grouped duplicate handling and set filtering.
Added clearer protected-card inventory and display status.
Improved CardCare storefront behavior and supported supply purchasing.
Fixes & Balance
Fixed custom/modded rarity XP scaling so custom cards can no longer accidentally award extreme official rarity XP values.
Fixed Active inventory quantity controls.
Fixed several stale scheduling restrictions in WhatchyaGot.
Improved inventory action behavior and interface containment.
Various grading, inventory, and interface cleanup fixes.
More from Rip N Ship
Other announcements
All news
Game update
16 Sep 2026
Rip N Ship v0.8.40
Improved performance for players with very large save files and collections. · Reduced unnecessary save-file parsing and disk work during gameplay. · Moving cards from Bulk → Binder and Bulk → Toploader no longer forces an immediate full save. · Reduced unnecessary collection/laptop refresh work when moving cards. · Improved save handling while keeping existing backup and recovery protections i…
Game update
16 Sep 2026
v0.8.39
Fixed already-owned / duplicate cards sometimes losing their normal inspection controls after being revealed from a pack. · Duplicate pulls now use the same interactive card view as new pulls, including tilt, movement, and zoom behavior. · Improved giveaway wheel performance and reduced stuttering during spins. · Removed the giveaway wheel motion-blur path to keep wheel animation smoother and m…
Game update
14 Sep 2026
Rip N Ship v0.8.38
This update focuses heavily on smoother pack opening, better card handling, and more flexible pack rules. Improved pack reveal flow and reduced delays between card interactions · Faster, smoother final card fan animation · Improved responsiveness when clicking through cards during reveal transitions · Reduced stalls caused by card image loading · Improved performance for heavy WebGL2 card effec…