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Cyber ParanoiaNewsRecent FAQs – A Quick Roundup
Community

Recent FAQs – A Quick Roundup

Cyber Paranoia · published 26 Jun 2026, 12:10 UTC

All newsPlayers around this dateRead on Steam

Hello everyone, I've put together some of the most frequently asked questions I've received lately, along with a brief summary after this round of the Steam Next Fest.

Q: Where can I download the game? Why can't I find it?

A: The demo is currently available on the Steam page.

In Chinese regions, you can search for the localized title Cyber Paranoia. If you're outside China, please search for the English title Cyber Paranoia.

If the page doesn't show up, it might be due to your Steam content preference settings.

Q: What is the protagonist's gender? Why doesn't she have a face?

A: The patient (the player-controlled protagonist) is female. Since this isn't something that needs to be emphasized in the story, I haven't repeatedly pointed it out in dialogue. You can check the in-game info panel for that detail.

Also, the player's name, how you're addressed, and the robot's name are all customizable.

As for why the protagonist's face isn't shown—that's part of the game's setting, and I won't spoil more than that.

Q: Will there be a Mac version?

A: For now, the priority is the Windows version.

I did try to build a Mac package before but ran into issues. Since I'm a solo developer and the schedule is quite tight, I'll give it another shot when I have time, but I can't promise anything at this point.

Q: Can I play without hurting the robot?

A: Yes, you can. The game never forces you to harm him.

All actions are currently player-choice driven. If you don't want to do something, please stand by your decision.

(Hint: maybe you shouldn't trust the doctor completely.)

As for what endings that leads to—that would be spoilers, so you'll have to find out in the full release!

Q: Who are the protagonist and the robot? What genre is the story?

A: I won't be answering these kinds of questions for now.

They involve spoilers for the full release, so I probably won't respond to them either in the community group or on other platforms. I'm afraid saying too much would affect your experience when the full game comes out.

Q: When will the game be released?

A: The current goal is to launch within this year.

The full version is really almost here!

I'll share more detailed progress when the crowdfunding campaign goes public.

Q: What will the price be roughly?

A: Pricing is still being planned.

It will likely be in line with similar games in the genre—nothing too expensive. The specific price will be announced later.

Q: Will the full version have fast-forward and auto-play for the treatment sessions?

A: Yes. Previously, I used the visual novel plugin's built-in fast-forward, which wasn't very convenient for the treatment gameplay.

I've already implemented dedicated features like "Treatment Fast-Forward" and "Auto-Treatment" , and they will be available in the full release.

Q: Will there be outfit changes?

A: Yes. The full version will have several outfits later on. For now, the demo only includes the "Homemaking Uniform".

There may also be some customization tiers during the crowdfunding campaign—I'll explain everything then.

Q: Will there be a crowdfunding campaign?

A: Yes, it's already being prepared.

If all goes well, we should start the pre-heat phase within the next week or two. When the campaign goes live, I'll clearly lay out the full release progress, future development plans, and additional content.

Steam Next Fest Summary

I really want to thank everyone for this Steam Next Fest.

During the event, the game gained over 4,000 new wishlists, bringing the total to around 20,000. The demo also received many reviews and feedback, and it's currently sitting at Very Positive.

For me, this result is already fantastic—I'm truly grateful to everyone who tried the demo and added it to their wishlist!

Since I'm a solo developer, my production capacity is indeed limited, and many areas are still imperfect. I'll continue to optimize, but right now the most important thing is to finish the full version properly.

In the coming period, I may shift more of my focus back to full-version development, so I won't be monitoring the community group, comment sections, or other platforms as frequently. The account will be temporarily managed by a friend.

If there are any major questions that come up, I'll put together another Q&A or update announcement separately.

For any bugs or playtest feedback, please try to use the bug report form and survey system. I'll check them regularly and compile everything.

This year, I'll do my best to deliver the full version of Cyber Paranoia!

Thank you, everyone.

Thank you to every "patient" who's been waiting and supporting us ❤️

Lastly, if you're interested, don't forget to add it to your wishlist ❤️

https://discord.gg/7P82EwfM

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