【v1.0.39】Auto Settings · Idle QoL
Added
Auto Settings panel: bottom-bar Auto or climber card Auto Battle; master switch gates execution; sub-options stay checked when master is off
Climber card Auto Battle syncs with the panel master switch (bidirectional)
Summon floor (peak / lowest) moved into Auto Settings; tap to cycle (neutral button, not on/off toggle)
Desktop widget idle (Standard / Lite / Formula) runs the same auto summon, skills, upgrades, and rebirth as the main window
Changed
Removed summon-floor row from Settings; text unified to auto summon
Auto unlock / auto upgrade (skills, companions, climber) now tick every 3 seconds (was 1s)
Auto cast skills: fires when cooldown ends (real CD, not a fixed 0.5s poll); auto summon climber stays at 0.5s
Upgrade multiplier (×1 / ×10 / ×100) on the left column and in Auto Settings cycles freely—no level 10 / 100 gate
Rebirth keeps auto settings (same as loading a save; new game only uses defaults)
Inventory chest sell confirm: removed side “×N” label; quantity slider centered
Fixed
Large empty scroll area below Auto Settings options
Panel title shows Auto Settings
Playtest install (Steam App 4794380 · branch playtest)
Library → Thousand Floors → Properties → Betas
Check Enter beta access code, enter: qiancengdengta (lowercase, no spaces)
Under Select beta, choose playtest (not Default)
Close Properties and wait for the download (~350 MB+; a tiny/fast download usually means you are still on the old branch)
Launch and confirm version v1.0.39
Invalid code: enable “Enter code” first, then paste
Only Default in the list: playtest branch not live or changes not Published yet
Still on an old build: confirm branch is playtest; try Verify integrity of game files
Note
Auto settings save in auto_play (~30s auto-save or on quit); summon floor is in local settings.cfg
Includes v1.0.38 fixes (lockdown repop, lockdown card UI, fierce/demon roll on auto summon) if upgrading from older builds
Happy climbing