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Lastlore SagaNewsPatch Notes 2.0 - Major Update
Major update

Patch Notes 2.0 - Major Update

Lastlore Saga · published 14 Jun 2026, 01:00 UTC · build 23721599

All newsPlayers around this dateRead on Steam

Patch Notes 2.0 – Major Update

New Characters

  • 2 new playable characters to discover and unlock through exploration and special encounters

New Game Mode

  • Added Infinite Mode: an endless variant that pulls enemies from across the game, with enemy health scaling based on how far you progress

  • Unlock by spending gems in the Obelisk after beating the game

New Enemies & Encounters

  • Balance changes to enemies with additional enemy skills to make fights more unique

Character & Combat Changes

  • Blue Monk: ability changed so Momentum now carries over between battles instead of resetting at battle's end

  • Other characters: added new skills on level up

  • 50% of Momentum is now retained for consecutive battles; Momentum is fully lost when visiting special events

  • Changed skill events to teach Momentum abilities from other characters, but at a higher Momentum cost

  • Overall damage output rebalanced across characters; Brawler's lifesteal skill nerfed

Obelisk Updates

  • 2 new Obelisk upgrades to unlock

  • Removed some Obelisk upgrades that were too powerful

  • All current players will have their gems respecced due to these changes

Balance Changes

  • Enemy health, speed, and abilities adjusted to create a more balanced game experience

UI/UX Improvements

  • Each piece of equipment now has a corresponding icon

  • Fixed status effect icons overlapping on character portraits

Achievements

  • Added new Steam achievements, including unlocking all 13 characters and completing the game with each character

Audio

  • Added unique battle music for major encounters and boss fights

Bug Fixes

  • Fixed an issue where a certain character's stats and equipped weapon would reset

  • Fixed the Forge always upgrading the first weapon for dual-wielding characters

  • Fixed battle menus defaulting to highlighting the first skill

  • Other various bug fixes and improvements

More from Lastlore Saga

Other announcements

All news
Game update15 Sep 2026Patch Notes 2.2.2Patch Notes 2.2.2 Balance Changes · Based on player feedback that later zones were too easy, enemies in zones 2 and 3 now hit harder and put up more of a fight. Zone 1 is unchanged. If you have a run in progress in zone 3, it may feel noticeably tougher than when you started it. That's intentional, not a bug. Thanks to everyone who took the time to leave feedback!Community11 Jul 2026Lastlore Saga Permanent Price Drop!Lastlore Saga is now permanently $12.99! I wanted to take a moment to thank everyone who has played, reviewed, and shared feedback on Lastlore Saga. Your support and suggestions have directly shaped the game into what it is today through updates like Major Update 2.0. As a thank you to the community, I have permanently reduced the price of Lastlore Saga from $14.99 to $12.99. If you are already…Game update1 Jul 2026Patch Notes 2.2.1Patch Notes 2.2.1 Changes · Swapped how Steelguard and Slowmo are unlocked Bug Fixes · Fixed several translation issues