Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Radio Commander: Pacific '41NewsTrasmission from the Pacific #3
Community

Trasmission from the Pacific #3

Radio Commander: Pacific '41 · published 10 Jun 2026, 12:18 UTC

All newsPlayers around this dateRead on Steam

Before we start..

Want to coordinate strategies, share feedback, and stay up to date with the latest Radio Commander: Pacific '41 news? Join our Discord community and connect with other commanders. Find the link here.


Understanding terrain is crucial for a commander, and the ability to read a map is crucial for tactical operations.

Terrain influences movement and combat. To gain this knowledge, a commander must utilize the tools at their disposal. Knowledge of terrain will allow units to maneuver and fight. 

What types of terrain are there in the game and where can they find information? 

First, look at the colors. 

Map Colors. 

Maps are colored. These colors allow you to determine whether the terrain is forest, open ground, road, or water/river. They also indicate whether the terrain is high (the darker the brown, the higher the terrain) or deep (the darker the blue, the deeper the terrain). 

Terrain Types: 

Road 

A military saying goes: "War is fought along roads." Roads are the easiest to traverse for both infantry and tanks. But they are also usually the strongly defended. Units move quickly along the road, but they can also fall into ambushes. 

Forest 

Forests slow down infantry movement and prevent tanks from operating. They limit visibility, but also make your own units less visible. This allows you to approach closer to your target. In forests, it's easier for the enemy to conceal units from aerial observation. 

Ground 

Ground means open terrain, you can see far away, but your own units are also visible from a distance. 

Built-Up Area 

Built-up areas in the game refer to several or a dozen buildings clustered together in one place. They can also refer to towns or cities. Fighting in urban areas is difficult. Tanks are particularly vulnerable to fire, so they require infantry cover. 

Steep Slope 

The slopes of some hills are so steep that it is very hard for infantry climb them. Climbing exposes troops on observation and fire from hilltop. Climbing troops fire accuracy drops. Steep slopes are unvailable for tanks. To push tanks on tophill the road must be used.  

Water 

Water is the part of the map that belongs to the sea. Water represents shallow water. This has tactical significance because a support ship/destroyer cannot enter this part of the map; it is inaccessible to them. Water surrounds islands and can vary in width. 

Deep Water 

Deep water is the part of the map that a fire support ship/destroyer can navigate. 

There are several tools for working on the map and gaining knowledge of the terrain. 

River

A river is an obstacle for both tanks and infantry. Some rivers won't be traversable for your units and a bridge will be required to cross it. Pay attention to the intel. A seemingly small stream can block your troops. 

There are several tools for working on the map and gaining knowledge of the terrain. 

Colors 

Looking at the colors allows you to roughly understand the type of terrain on the map and at a given point. 

Ruler 

This allows you to measure distances. Take a ruler and place it on a spot on the map.

Elevation Measurement 

In the MAP TOOLS/TOOLS tab, select the tool for obtaining information about the terrain and its elevation. After turning it on, moving the cursor will display terrain and elevation information. 

Displayed coordinate system. 

You can use the highlighted coordinate system to help you orient yourself on the map. In the MAP TOOLS/TOOLS tab, select the coordinate system icon.


WISHLIST THE GAME:

More from Radio Commander: Pacific '41

Other announcements

All news
Community3 Sep 2026Trasmission from the Pacific #6Radio Commander Pacific '41 is a strategy game. In the game, you'll face a tough opponent with a variety of units. Each unit has its role on the battlefield. Japanese units during the Pacific War were characterized by an offensive mindset and immense determination stemming from indoctrination. These traits are reflected in the game, albeit in a somewhat simplified way. Nevertheless, the Japanes…Community18 Aug 2026Trasmission from the Pacific #5In combat, you will be able to use support units and units with certain specializations, under your command. Infantry/Marines units have specializations. Specializations aid in combat, but they have consequences that impact the actions of the unit possessing that specialization. Specializations are indicated by small icons on the infantry or marines unit token. FLAMETHROWER A weapon that shoots…Community23 Jul 2026Slitherine Next July 22 - recapDuring today's Slitherine Next showcase, we shared a brand-new look at Radio Commander: Pacific '41 , the next standalone entry in the acclaimed Radio Commander series. The new gameplay presentation offered a closer look at the unique command-focused experience that defines the franchise, now brought to the vast and unforgiving Pacific Theater of World War II. Once again, players will rely on r…