
Early game balance: Many of you told us the early game was too hard and didn’t offer enough rewards, making it tough to move forward. We’ve adjusted factors like shipping costs and wholesale prices to make it easier to get started.
NPCs: You let us know that NPCs, especially workers, were moving too slowly. We’ve sped them up to make the game feel smoother.
Workers: We heard your feedback about workers blocking storage and shelves, so we’ve made changes to address this.
Confirmation prompt: Some of you accidentally sold furniture and found it frustrating, with a few leaving negative reviews. We’ve added a confirmation prompt to help prevent this, so it shouldn’t happen anymore.
Boxes: Before, you could only throw boxes, and many of you didn’t like that. Now, boxes will be dropped by default, but you can still throw them by using a different key if you prefer.
Loading bugs: We’ve fixed several bugs that caused some of you to get stuck at 85% while loading.