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眷族 / DivinityVassalsNews[2026/6/5]‌Update Log
Game update

[2026/6/5]‌Update Log

眷族 / DivinityVassals · published 5 Jun 2026, 10:42 UTC

All newsPlayers around this dateRead on Steam

[2026/6/5]‌

1.Fixed the issue where some players obtained unreleased pet eggs due to special circumstances, which caused the incubation pool to fail to load. Players will no longer obtain these eggs, and any already obtained eggs will be temporarily hidden in the current version.

2.Added a prominent golden exclamation mark on the mini-map for the interactive dragon bone in the novice dungeon, to guide players more clearly after the dialog prompts. If players still miss the interaction, an extra dragon egg will be awarded after defeating the boss.

3.Fixed the bug where pets twitched incorrectly when moving with no enemies present.

4.Fixed the bug where players could get full maximum-difficulty rewards on simple difficulty for some regional events.

5.Fine-tuned the collision detection for fences in Endless Tower.

6.Fixed the bug where warlock enemies often got stuck on the middle stairs of Endless Tower and couldn't move to the edge of the scene to find players.

7.Optimized the afk experience in Endless Tower: Healing Spirits will now move closer to enemies. Previously, due to having no attack capability, Healing Spirits preferred to stay far away and heal themselves instead of approaching the player.

‌[2026/6/4]‌

1.Merchants now support selecting quantity when selling.

2.Completed language localization for the Endless Tower shop.

3.Fixed the issue where negative attribute values would occur after removing buffs when loading old saves, caused by changes to the buff data structure.

4.Fixed the bug where high-level characters would gain negative experience.

5.Endless Tower no longer directly grants the current floor's reward when entering.

6.Increased Endless Tower enemy spawn speed by 2x.

7.Added a confirmation prompt before deleting a save; deletion only proceeds after confirmation.

8.Fixed the bug where a 0-level contracted mythic creature would incorrectly gain enough experience to jump directly to max level.

9.Lowered the volume of the sound effect when selecting a region with the Weird Eye.

10.Adjusted the minimum volume setting: now can be set down to -80 for complete mute.

11.Adjusted damage statistics: changed from only counting damage-dealing pets to showing all pets that have entered battle.

12.Fam resting will now clear all active buff effects.

13.Optimized casting logic: if the target dies during casting, the caster will re-select a new target; cancel casting if no new target is available.

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