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HEXCRAWLNewsHOUSE RULES
In-game event

HOUSE RULES

HEXCRAWL · published 22 Sep 2026, 22:57 UTC · build 25469550

All newsPlayers around this dateRead on Steam

HOUSE RULES

HEXCRAWL Early Access — Patch 0.11.10

HOUSE RULES are on New Game and in Options, allowing you to tweak the ruleset your game uses. You can turn Armor into Soak, raise or drop the Soak cap, decide whether beating Defense adds damage, whether a 20 is a critical, and whether a hit can fall to nothing. Roll a die to scramble the board, or Restore Defaults to put Classic back. You can lock that board for the campaign. More House Rules (exploding dice, morale checks, etc.) to come in the future!

HUMBLED is a new Death Penalty, between Mercy and Marked. You keep your gear. What killed you takes your gold — hunt them to get it back. You wake at a Sanctuary at half Health, and you can save only at a Sanctuary, a Campsite, or a site you have cleared.

Also:

  • In a fight, Stow and Draw lists coated arrows and bolts apart from the plain ones, so you can choose which to shoot
  • The way out of a dungeon stays lit, and the destination ring is no longer cut off by the walls
  • Once-per-fight fire follows how rare the piece is, and worn pieces that already promised that burn now do it
  • Demo progress copies into the full game. The first launch asks, and Load has Import Demo Saves


Join us on Discord: https://discord.polymorphself.com/

More from HEXCRAWL

Other announcements

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Game update2 Oct 2026KOREAN LocalizationHEXCRAWL Early Access — Patch 0.11.17 HEXCRAWL now speaks Korean! Pick Options → Gameplay → Language for menus, the Guide, item and monster text, story findings, quests, books, and the rest of the in-game UI. More of the game follows the language you picked. Language: · Korean — full in-game Interface (menus, Guide, items, monsters, findings, quests, books, encounters, combat story lines, and m…Game update1 Oct 2026Crossbow Work & HotfixesHEXCRAWL Early Access — Patch 0.11.16 Crossbows have been given their own unique mechanics. A hit ignores armor equal to the attack total as a percent — a strong shot digs deeper. Punch-through chance is Crossbow Mastery plus the attack die, and a natural 20 always punches through to someone behind. Also: · When a foe falls mid-pack, the column behind steps up into that same hex, one rank at a…Game update1 Oct 2026SURPRISE!HEXCRAWL Early Access — Patch 0.11.15 A delve ambush on unaware enemies can now open with a Surprise Round (rather than just bonuses) — the other side loses their first turn. Hidden lurkers and waiting hunters can jump you the same way. "Always act first" stays on by default. Turn it off in House Rules and Initiative is rolled instead; Agility helps. After a Surprise jump, that order takes over…