Hey everyone!
In case you haven’t noticed, the game launches on September 16th! With release just around the corner, here’s a quick update on what we’ve been working on.
Most of our testing has been done on Steam Deck, and we’ve put plenty of work into optimizing the game to hold a smooth 60 FPS. There’s also full gamepad support, so you can settle in and get comfortable!
The official Steam Deck compatibility badge may take a little longer to appear. However, you can buy with confidence knowing we’ve extensively tested the game and built it to play smoothly on the hardware.
We also have a couple of content updates to share. Unfortunately, the storyline has been postponed and won’t be included at launch. Sauropods have also been replaced by non-dinosaurian creatures, but we plan to introduce a dedicated sauropod room in a future update, giving these giants the space they deserve to truly shine.
We’re still hard at work squashing bugs and polishing things up before launch. Meanwhile, the cat in the picture has done everything in his power to stop us from doing any of the above. Despite his best efforts, we’re getting there.
We’ve also managed to squeeze in Simplified Chinese support for launch, with more languages to come!
Thanks for being here and cheering us on. We can’t wait for you to play on September 16th!