Hello everyone,
We're working toward our first playable demo of Hacker Inc., with Steam Next Fest as our goal.
Your company begins in a garage, but there's a whole world around it to build. We've been working on Palo Alto, refining the software simulation, and developing the tools you'll use to shape your office.
Some of that work is easy to show: a city taking shape or a workspace coming together. Other parts involve adjusting how the game plays, improving performance, and making sure its systems work together.
Build Mode has its own challenges, and there's still work ahead. We want to share that side of development too: what we're trying, what needs another pass, and what improves along the way.
We'll share more here as development progresses. What would you most like to see more closely: the city, running a software company, or building your office?
Wishlist and follow Hacker Inc. to keep up with development, and tell us what you'd like to see in the comments.
Causality Gaming