
Hello Everyone,
Here's an update on the progress we've made since the game launched. We've added four major scenes, including three animated ones, totaling over 15,000 words. We've also fixed typos and logic bugs in the script that were causing inconsistencies in the story.
On Monday, we'll add a new scene variant of Rebecca's finale for players on the dominant route. Then, in a week or so, we'll expand the pre-final mission scene, allowing you to talk to all team members and have some intimate moments with those you're dating.
Finally, in early October, we'll add a post-credits epilogue featuring an extra playable day and new CG scenes with all major characters. You'll get a chance to discuss the future of your relationship with romanceable characters and get a glimpse of what the future holds for the world of Bloodcrave.
We believe it'll make the ending much more satisfying, as that was the most common piece of feedback we received. Part of the team is already working on a sequel, which we're aiming to release next year. We can't wait to share more about it with you this December. Thank you for your support!
Cumulative patch notes from recent patches:
New Scenes:
Nova x Alex - Finale
Kayden x Alex - Finale (Sub)
Kayden x Alex - VIP Room (Dom)
Kayden x Alex - Finale (Dom)
Bug Fixes:
Names of locations now properly reflect the protagonist's custom name
Fixed a number of logic bugs that caused inconsistencies in the story
Fixed a number of typos
Fixed a bug that could cause a softlock on Steam Deck when a specific combination of options was selected.
Fixed issues with Steam Achievements
Other:
Steam Cloud saves now properly sync across different systems
The text speed slider now has a more noticeable effect on text speed