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Deep Blue SushiNewsDining Table, Customer AI & Multiplayer Update
In-game event

Dining Table, Customer AI & Multiplayer Update

Deep Blue Sushi · published 25 Aug 2026, 17:08 UTC · build 24926222

All newsPlayers around this dateRead on Steam

Patch - v0.1.6-ea.3

This update focuses on improving customer behavior, restaurant tables, and multiplayer stability.

Dining Table & Customer AI Improvements

  • Fixed an issue where dining tables could become permanently stuck while waiting for a missing customer.

  • Customers who cannot reach their assigned table will now abandon the reservation and return to their normal daily schedule.

  • Remaining customers will continue dining instead of leaving the table.

  • Tables now automatically adjust the group size and generate orders only for customers who successfully arrive.

  • Improved customer pathfinding validation and retry behavior.

  • Fixed failed restaurant assignments incorrectly making residents permanently unavailable.

  • Residents who leave a failed reservation can now return to the restaurant again later.

  • Added safeguards against duplicate seating assignments and blocked customer queues.

  • Improved table cleanup when the restaurant closes or a table becomes unusable.

Restaurant Table Improvements

  • Closed tables now correctly display the Open option.

  • Locked tables now display the correct price and required restaurant level.

  • Fixed table tooltips sometimes disappearing after closing a table.

  • Improved table information synchronization for multiplayer players joining an ongoing game.

Multiplayer Improvements

  • Fixed player names sometimes appearing as “New Text.”

  • Fixed other players’ outfits not loading correctly.

  • Improved multiplayer connection and reconnect stability.

  • Fixed several character clothing-related issues.

Thanks for all your reports and feedback! We’ll continue improving Deep Blue Sushi with future updates.

DISCORD:

https://discord.gg/paperpixelgames

PaperPixel Games

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