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What'SubNewsBugfixes, Balancing, Oh My!
In-game event

Bugfixes, Balancing, Oh My!

What'Sub · published 25 Aug 2026, 10:37 UTC · build 24912052

All newsPlayers around this dateRead on Steam

Hey everyone! Here again with a small but significant update!

We've been working mostly on various fixes, but also on rebalancing the entire game. We're very curious to hear what you think of the new pacing, so please, let us know on discord or via the in-game feedback button! We highly recommend you start over to experience it properly (as some of you may have already bought everything). Savegames are located in AppData/Local/Sub/Saved/SaveGames - we recommend deleting *at least* the "Dock_" files as well as "PlayerWalletSave", but we won't force you to :)

This will be the last content update for a while as we focus on getting all our ducks in a row and work up to a 1.0 release. We'll still put out bug fixes for game-breaking issues, but this will be the last content patch for now. Because of this, it's extra important that you let us know if there's something you would like to see different in the 1.0 release :D

Stay tuned for more info about what to expect from 1.0!

The Big Changes

- Added new themed treasures for each biome

- Rebalanced the cost and sell prices of everything

- Rebalanced submarine stats and made sure they're all hooked up

- Added "periscope range", "hydrodynamics", and "scan cooldown reduction" stats for upgrading, and removed stats that no longer make sense

The Small Changes

- Replaced foliage system with a new one which should be more dense for better performance (and, as a result, lower loading times!)

- Hooked up audio which had gone missing

- Fixed the wallet UI not updating when selling and buying stuff (we thought we did this last update, but we were wrong :( )

- You can no longer open door while in the process of docking. A few people ended up falling out of the submarine this way....

- Interactions are now interrupted when walking out of range

- Removed unused tools from the toolwheel

- Fixed the wardrobe character model to not clip through clothing

- Fixed an issue where old submarines were saved with their leaks, causing them to flood when you loaded into a level

- The periscope now sees out-of-range points of interests as question marks, making it a bit easier to navigate

- Motion blur is now off by default

- Moved extract to be on the same depth level as spawn (so you can always get back out if you venture too deep)

- Fixed the view rotation clamp of harpoons on the big submarine

- Fixed an issue where the breath meter would sometimes go invisible

- All cosmetics now have a better angle on the thumbnail, making it easier to see what it is

- Fixed an issue where a level 3 engine would disappear if you threw fuel at it

- Eels now deal damage again

More from What'Sub

Other announcements

All news
Game update31 Aug 2026Hotfix 2026-08-31- Fix a crash that could happen when reeling with the harpoonGame update14 Aug 2026Hotfix 2026-08-14 (part 2)This small hotfix should address the graphics-related crashes Help us by letting us know on discord if you experience crashes!Game update14 Aug 2026Hotfixes 2026-08-14A few too many bugs sneaked with the last update, so here's a hotfix addressing the most game-breaking and annoying issues. Let us know if you run into any other issues! Fixed an issue... ... where currency would not update on the UI when selling/buying things ... where enemies could see through walls ... where the big submarine spawned with holes ... that prevented big and small submarines fro…