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ホロダンジョン 博衣こよりとホロウライブ in ホンシャタワーNewsUpdate Announcement
Game update

Update Announcement

ホロダンジョン 博衣こよりとホロウライブ in ホンシャタワー · published 5 Aug 2026, 03:04 UTC

All newsPlayers around this dateRead on Steam

We are pleased to announce that Version 1.3.1 has officially launched today!

The primary focus of this update includes quality-of-life UI improvements, preemptive mechanic adjustments in preparation for future content expansions, and difficulty balancing to accompany the growing amount of overall content.

Additionally, looking ahead, our development team believes that the next major content updates should be accompanied by an expansion of the main story. As we begin taking concrete steps toward the full release through this main story expansion, please note that the frequency of future updates may decrease compared to before. The goal behind this development pace is to ensure the highest possible level of quality for the full version, and we sincerely appreciate your understanding and patience.

Please note that the next update will not necessarily mark the transition to the full release. We are also considering releasing smaller updates as needed, as well as potential major updates that take into account milestone pacing up to the story ending alongside new additional content.

For all the detailed changes in this update, please check the patch notes below.


New Features

  • Added a DECORATE recipe view feature to the main menu.
    Unlocking DECORATE recipes still requires conducting experiments at the Koyorinium experimental apparatus.

  • Added effects on Hollows for certain traps.

Adjustments & Improvements

  • Added a visual indicator to the permanent UI (unlocked with the Chemical Launcher) displaying the remaining count of fireable Launcher Ammo.

  • Added a capacity indicator for boxes to the "Inside Box" window in the Inventory menu.

  • Adjusted trap activation mechanics:
    - Added a mechanic where traps activate when falling.
    - Changed the activation mechanic when items or objects fall onto traps.
    - Adjusted the physics and behavior of traps when thrown.

  • Changed the activation mechanics and post-activation behavior of falling traps.
    Note: We are planning further adjustments regarding container destruction behavior alongside the implementation of upcoming gameplay elements.

  • Buffed the effect of Nitro.
    It now shares the same effect as an explosion triggered by other sources.
    Note: The effect of Blasting Potion continues to function as a distinct, higher-tier variant.

  • Buffed the fullness recovery effect of the Calorie Conversion Autograph (Restores fullness upon taking damage).

  • Buffed the fullness recovery granted by DECORATE effects when applying Nebula Potion to armor.

  • Reduced the shout range of Subaru's Hollow Lv.2.

  • Improved certain animations and visual effects.

Bug Fixes

  • Fixed an error in the Enemy Info text for La+'s Hollow Lv.2.

  • Fixed an issue where incorrect log text could be displayed when drawing fortunes at the Virtual Sakura Shrine.

  • Fixed an issue where certain UI elements displayed unintended visuals.


Thank you for your continued support of HoloDungeon!

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