Changes
- There's a new diagram of what the "A,B,C..." letters are in dungeons when you have the compass
- Enemies have a more impactful / consistent damage sound... lemme know if it's too much
- D4 - Adjust some switches to be "one-way"
- D6 - Adjust some switches to be "one-way"
- D7 - Add a way to peek into a certain long room
- D7 - Adjust some switches to be "one-way"
Fixes
- Fix bug with new direction code when transitioning rooms on your ship
- Updates to Vilta dialogue pathing when out of sequence
- D4 - Fix some collision
- D6 - Fix some depth tiles
- D6 - Fix some collision
- D7 - Fix some collision
- D7 - Fix a map issue when dieing to the miniboss