1.The maximum EXP gain from BOSS is capped at the full-level EXP of 1 level of your own; the maximum EXP gain from other enemies is capped at 8% of your own total EXP cap.
2.Fixed the issue where one of the two chests on the beach could not be opened.
3.Fixed the bug where rewards were not fully displayed in Purgatory Mode.
4.Fixed the invisible wall bug at Skeleton Peak.
5.Removed the usage limit for props, so you can freely train a powerful team to challenge the Endless Tower and Blood Arena.
6.Set a cap on the number of items merchants sell, and previously unsold items will no longer stack infinitely.
7.Changed the cooldown for contracting enemies to turn them into pets: there is now no cooldown limit.
8.Adjusted the entry rule of Endless Tower: changed from one entry per world cycle to unlimited entries. You can enter as many times as you want without consuming any time.
9.Added an option to start from the highest historically cleared floor in Endless Tower.
10.Adjusted the probability of the library reading event: changed from balanced probability to a higher probability of triggering preferred events.
11.Fixed the bug where enemies at Skeleton Peak spawned outside the map.
1.Increased compensation for shiny pets without the Shiny talent in Demo saves.
2.Synced the level cap of Demo saves to the official version's level cap.