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Deleted Wiki: Clean Up the Lost FilesNewsPatch 1.0.13: Menu themes, text resize, bug crushing
Game update

Patch 1.0.13: Menu themes, text resize, bug crushing

Deleted Wiki: Clean Up the Lost Files · published 14 Oct 2026, 19:04 UTC

All newsPlayers around this dateRead on Steam

Three main changes in this patch from community suggestions and bug reports!

Text size & Main Menu Themes


A few of you told me the text is just too small to read comfortably, so I added an experimental feature to resize it. There's a new Text size setting under Options > Display (it's there on the sign-in too, in the Settings cog menu). Many people also said the main menu would flashbang them since it didn't match their themes especially when using Night Shift.

  • Normal is exactly what you have today. Larger makes every word in the game 25% bigger, and Largest 50% bigger.
  • Fair warning like I said, it's new and the game was built around the small text, so some text may still overlap or wrap oddly at the bigger sizes. If you spot a place that breaks, a screenshot in the discussions helps a lot.
  • Your picked web browser theme now carries over to the main menu! Who knew such power could exist??
  • The settings menu now has an option to change your theme from there as well.

Less CPU while you sit idle


It turns out the game was still redrawing the whole item grid many times a second even when nothing on it was happening.

  • The item grid now only redraws when something actually changes: a drag, a drop, a scroll, a page turn. I found out my last attempt to do this fix sort of worked but there were tons of instances where the game started redrawing constantly.
  • Mac: the biggest drop is here, especially on 120 Hz screens like before, where an idle Trash page was using about a third of a processor core??? It now uses next to nothing, so you won't have such a rough battery life on Mac. On a side note coincidentally, and completely unrelated to overusing thousands of computer's resources, I'm mining a lot less Bitcoin than before, weird!
  • Windows and Steam Deck: the Steam overlay keeps working while the game is idle. Shift+Tab, F12 screenshots and Steam notifications all now work while idle.
  • Dragging and dropping should feel exactly the same as before but with no more misses or issues.


If the grid ever looks stuck or stops updating after this patch, please tell me in the discussions.

Steam Cloud saves

  • Steam Cloud saves are now written in the background and grouped together, instead of once for every single change.
  • Everything still goes to Steam Cloud when you switch away from the game, minimize it or quit out.

Also fixed

  • Folder pages left a big blank gap after the "waiting to be filed" list at the top got shorter (for example after dragging a pile of items back to Trash). The Item Folders below it now move up to meet it, and they move down instead of being drawn over when the list grows a row.
  • Dragging a big selection onto Trash (hundreds of items at once) could freeze the game for several seconds, and with Placement Check installed it then left red frames all over on empty spaces until you changed folders.
  • Added stars beside the Leaderboard heading on the main menu, gave it a new font, and leaderboards are opened by default instead of needing to click the drop down arrow to see them.

Way too many people to thank this time for all the reports, but thank you everyone!! You all are the best!

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